Round 6 · simulation 73 · cycle-001.e3-ken-greedy-marginal-10y

Round 2032

Round 6 of 10 in simulation 73 of Kenya, greedy, 10 years: 5 actions, and the index +0.053 to 7.46.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2032 (the end of 2031) and as it left it.

Capability index
7.46 (+0.053)
In: 7.41
Rank by index
75
In: 76
Domains at Tier 1
0
In: 0
Credits carried
0
In: 1
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology3.833.96+0.1339 → 8
Strategic Infrastructure7.887.88+0.0017
National Security4.624.63+0.0169
Human Capital7.988.07+0.08712 → 11
Information & Influence8.688.80+0.1157
Governance & Integrity8.898.890.00014
Financial Strength8.578.57+0.00117
Production & Innovation7.767.81+0.05114
Trade & Investment8.468.54+0.07612

Decision, shocks and propagation

What happened in 2032: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 143, plus 1 carried in. Maintenance 117. Spent 27 on actions (buy 13, partner 14). 0 carried over.

  • BuySemiconductors & Advanced Computing7 credits for 0.70 levelshighest_marginal_returnahead of Export Capability & Sophistication by 1 per cent
  • PartnerExport Capability & Sophistication7 credits for 0.83 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 0 per cent
  • PartnerAlliances & Security Cooperation7 credits for 0.93 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 0 per cent
  • BuyTechnology Adoption & Diffusion3 credits for 0.34 levelshighest_marginal_returnahead of Artificial Intelligence by 0 per cent
  • BuyArtificial Intelligence3 credits for 0.34 levelshighest_marginal_returnahead of Lifelong Learning & Reskilling by 0 per cent

Tiers. Critical Technology Tier 9 to 8; Human Capital Tier 12 to 11.

The groups that moved most in 2032, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Semiconductors & Advanced Computing+0.70+0.700.000.000.00
Technical & Vocational Skills+0.68+0.680.000.000.00
Alliances & Security Cooperation+0.65+0.650.000.000.00
Artificial Intelligence+0.62+0.340.000.00+0.28
Export Capability & Sophistication+0.42+0.420.000.000.00
Technology Adoption & Diffusion+0.34+0.340.000.000.00