Methods

Methods

A method is how decisions are made. Each round it is given the state (scores, credits, levels still in delivery, the round) and returns a decision: one or more actions, each a group, a mode and a chunk of income, with the reason it was chosen. An experiment names one method; everything else about it (nation, position, scenario, objective, horizon, seeds) is held fixed, so methods can be compared on the same draws.

Every method

Built methods have experiments behind them; the tree search is exploratory; the evolution strategy is named by a brief but not yet built.