Round 8 · simulation 17 · cycle-002.e4-deu

Round 2004

Round 8 of 30 in simulation 17 of Germany, scripted, 30 years from 1996: 5 actions, and the index +0.107 to 17.36.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2004 (the end of 2003) and as it left it.

Capability index
17.36 (+0.108)
In: 17.25
Rank by index
2
In: 2
Domains at Tier 1
7
In: 7
Credits carried
2,334
In: 2,163
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology18.0918.09+0.0012
Strategic Infrastructure17.5217.64+0.1221
National Security13.3113.32+0.0093
Human Capital17.3017.49+0.1961
Information & Influence17.1117.11+0.0011
Governance & Integrity17.6217.62+0.0041
Financial Strength18.9018.90+0.0031
Production & Innovation17.0717.70+0.6301
Trade & Investment18.3218.32+0.0011

Decision, shocks and propagation

What happened in 2004: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 1,535, plus 2,163 carried in. Maintenance 980. Spent 384 on actions (build 384). 2,334 carried over.

  • BuildLabour & Employment77 credits for 3.27 levelsscripted_history
  • BuildLifelong Learning & Reskilling77 credits for 3.31 levelsscripted_history
  • BuildSocial Infrastructure77 credits for 1.69 levelsscripted_history
  • BuildBusiness Dynamism & Entrepreneurship77 credits for 2.95 levelsscripted_history
  • BuildGovernment Effectiveness & Public Administration77 credits for 0.94 levelsscripted_history
The groups that moved most in 2004, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Labour & Employment+2.26+2.260.000.000.00
Business Dynamism & Entrepreneurship+2.14+2.140.000.000.00
Lifelong Learning & Reskilling+1.69+1.690.000.000.00
Social Infrastructure+1.01+0.940.000.00+0.07
Water, Sanitation & Waste Infrastructure+0.060.000.000.00+0.06
Force Generation & Mobilisation+0.060.000.000.00+0.06