Round 2001
Round 5 of 30 in simulation 26 of Japan, scripted, 30 years from 1996: 12 actions, and the index +0.109 to 16.91.
Model 0.1.0 · graph 0.2.0 · parameters 0.1.0
State in and state out
The simulation as it came into 2001 (the end of 2000) and as it left it.
- Capability index
- 16.91 (+0.109)
- In: 16.80
- Rank by index
- 2
- In: 2
- Domains at Tier 1
- 7
- In: 7
- Credits carried
- 0
- In: 232
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 18.62 | 18.80 | +0.176 | 2 |
| Strategic Infrastructure | 17.13 | 17.29 | +0.161 | 1 |
| National Security | 11.25 | 11.26 | +0.011 | 4 |
| Human Capital | 17.55 | 17.79 | +0.241 | 1 |
| Information & Influence | 16.03 | 16.03 | −0.001 | 1 |
| Governance & Integrity | 16.77 | 16.78 | +0.006 | 1 |
| Financial Strength | 19.41 | 19.44 | +0.025 | 1 |
| Production & Innovation | 17.47 | 17.83 | +0.360 | 1 |
| Trade & Investment | 16.98 | 16.98 | −0.001 | 1 |
Decision, shocks and propagation
What happened in 2001: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 1,567, plus 232 carried in. Maintenance 968. Spent 831 on actions (build 831). 0 carried over. 3 actions could not be paid for.
- BuildFinancial Regulation & Integrity75 credits for 0.93 levelsscripted_history
- BuildFinancial Stability & Crisis Management75 credits for 1.01 levelsscripted_history
- BuildFinancial System Depth & Access75 credits for 0.86 levelsscripted_history
- BuildFiscal Capacity & Public Finance75 credits for 0.71 levelsscripted_history
- BuildGovernment Effectiveness & Public Administration75 credits for 0.88 levelsscripted_history
- BuildConnectivity, Cyber & Trust Technologies75 credits for 2.22 levelsscripted_history
- BuildCommunications & Digital Infrastructure75 credits for 1.85 levelsscripted_history
- BuildDigital & AI Competence75 credits for 3.33 levelsscripted_history
- BuildTechnology Adoption & Diffusion75 credits for 1.61 levelsscripted_history
- BuildResearch Talent & Knowledge Creation75 credits for 1.52 levelsscripted_history
- BuildBusiness Dynamism & Entrepreneurship75 credits for 3.56 levelsscripted_history
- BuildLabour & Employment1 credits for 0.06 levelsscripted_history
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Connectivity, Cyber & Trust Technologies | +1.63 | +1.63 | 0.00 | 0.00 | 0.00 |
| Digital & AI Competence | +1.52 | +1.52 | 0.00 | 0.00 | 0.00 |
| Business Dynamism & Entrepreneurship | +1.31 | +1.19 | 0.00 | 0.00 | +0.12 |
| Technology Adoption & Diffusion | +1.20 | +1.20 | 0.00 | 0.00 | 0.00 |
| Communications & Digital Infrastructure | +0.98 | +0.99 | 0.00 | 0.00 | −0.01 |
| Research Talent & Knowledge Creation | +0.63 | +0.63 | 0.00 | 0.00 | 0.00 |