Round 29 · simulation 7 · cycle-002.e4-kaz

Round 2025

Round 29 of 30 in simulation 7 of Kazakhstan, scripted, 30 years from 1996: 5 actions, and the index −0.007 to 6.49.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2025 (the end of 2024) and as it left it.

Capability index
6.49 (−0.007)
In: 6.50
Rank by index
90
In: 90
Domains at Tier 1
0
In: 0
Credits carried
73
In: 60
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology2.782.81+0.0229
Strategic Infrastructure10.4010.32−0.0734
National Security4.844.80−0.0428
Human Capital9.099.12+0.03610
Information & Influence4.964.94−0.01813
Governance & Integrity6.596.60+0.00314
Financial Strength6.136.12−0.01123
Production & Innovation6.997.01+0.01311
Trade & Investment6.686.68+0.00613

Decision, shocks and propagation

What happened in 2025: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 134, plus 60 carried in. Maintenance 110. Spent 12 on actions (buy 12). 73 carried over.

  • BuyDigital & AI Competence2 credits for 0.13 levelsscripted_history
  • BuyArtificial Intelligence2 credits for 0.30 levelsscripted_history
  • BuyInnovation & Commercialisation2 credits for 0.18 levelsscripted_history
  • BuyAdvanced Education2 credits for 0.11 levelsscripted_history
  • BuyDigital & Services Trade2 credits for 0.16 levelsscripted_history
The groups that moved most in 2025, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Artificial Intelligence+0.26+0.300.000.00−0.04
Innovation & Commercialisation+0.17+0.180.000.00−0.01
Digital & Services Trade+0.17+0.160.000.000.00
Digital & AI Competence+0.14+0.130.000.00+0.01
Social Infrastructure−0.140.000.000.00−0.14
Force Generation & Mobilisation−0.120.000.000.00−0.12