Round 28 · simulation 18 · cycle-002.e4-ven

Round 2024

Round 28 of 30 in simulation 18 of Venezuela, scripted, 30 years from 1996: 5 actions, and the index −0.017 to 7.77.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2024 (the end of 2023) and as it left it.

Capability index
7.77 (−0.017)
In: 7.78
Rank by index
70
In: 70
Domains at Tier 1
0
In: 0
Credits carried
68
In: 65
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology4.334.31−0.0187
Strategic Infrastructure10.1110.06−0.0503
National Security6.025.95−0.0658
Human Capital11.7811.75−0.0322
Information & Influence9.289.28−0.0015 → 4
Governance & Integrity9.159.16+0.00713
Financial Strength5.625.65+0.02719
Production & Innovation6.616.59−0.02416
Trade & Investment7.167.17+0.00711

Decision, shocks and propagation

What happened in 2024: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 162, plus 65 carried in. Maintenance 144. Spent 16 on actions (build 10, buy 7). 68 carried over.

  • BuyResource Infrastructure3 credits for 0.11 levelsscripted_history
  • BuildMonetary & Currency Capability3 credits for 0.22 levelsscripted_history
  • BuyInternal Security & Order3 credits for 0.21 levelsscripted_history
  • BuildAlliances & Security Cooperation3 credits for 0.12 levelsscripted_history
  • BuildTrade Policy & Market Access3 credits for 0.20 levelsscripted_history

Tiers. Information & Influence Tier 5 to 4.

The groups that moved most in 2024, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Monetary & Currency Capability+0.22+0.220.000.000.00
Internal Security & Order+0.18+0.210.000.00−0.02
Trade Policy & Market Access+0.17+0.200.000.00−0.03
Social Infrastructure−0.110.000.000.00−0.11
Strategic Strike & Missile Defence−0.100.000.000.00−0.10
Force Generation & Mobilisation−0.100.000.000.00−0.10