Round 7 · simulation 89 · cycle-001.e3-bra-greedy-marginal

Round 2033

Round 7 of 20 in simulation 89 of Brazil, greedy, 20 years: 5 actions, Hybrid coercion, and the index −0.120 to 12.10.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2033 (the end of 2032) and as it left it.

Capability index
12.10 (−0.120)
In: 12.22
Rank by index
28
In: 27
Domains at Tier 1
1
In: 1
Credits carried
68
In: 56
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology9.539.30−0.2236
Strategic Infrastructure13.8013.37−0.4323
National Security9.428.92−0.5065
Human Capital14.6915.16+0.4691
Information & Influence12.5012.12−0.3845 → 6
Governance & Integrity12.1211.83−0.2869
Financial Strength13.3213.40+0.0719
Production & Innovation12.1712.37+0.2036 → 5
Trade & Investment12.4112.42+0.0037 → 5

Decision, shocks and propagation

What happened in 2033: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 404, plus 56 carried in. Maintenance 293. Spent 98 on actions (build 20, buy 59, partner 20). 68 carried over.

  • BuildAdvanced Education20 credits for 1.15 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 1 per cent
  • PartnerAlliances & Security Cooperation20 credits for 1.84 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 0 per cent
  • BuyTechnology Adoption & Diffusion20 credits for 1.63 levelshighest_marginal_returnahead of Research Talent & Knowledge Creation by 0 per cent
  • BuyResearch Talent & Knowledge Creation20 credits for 0.97 levelshighest_marginal_returnahead of Economic Output & Productivity by 2 per cent
  • BuyEconomic Output & Productivity20 credits for 1.09 levelshighest_marginal_returnahead of Global Value Chain Position by 0 per cent
  • Shock: Hybrid coercion S04. −21.0 points across the groups it bears on, after exposure, absorption and vulnerability, spread over its duration.

Tiers. Information & Influence Tier 5 to 6; Production & Innovation Tier 6 to 5; Trade & Investment Tier 7 to 5.

The groups that moved most in 2033, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Technology Adoption & Diffusion+1.45+1.630.00−0.21+0.03
Research Talent & Knowledge Creation+0.97+0.970.000.000.00
Digital & AI Competence+0.95+0.950.000.000.00
Economic Output & Productivity+0.91+1.090.00−0.20+0.01
Technical & Vocational Skills+0.88+0.980.000.000.00
Cyber & Electromagnetic Operations−0.860.000.00−0.87+0.01