Round 2032
Round 6 of 20 in simulation 68 of United Kingdom, greedy, 20 years: 5 actions, Severe pandemic, and the index −0.187 to 16.87.
Model 0.1.0 · graph 0.2.0 · parameters 0.1.0
State in and state out
The simulation as it came into 2032 (the end of 2031) and as it left it.
- Capability index
- 16.87 (−0.187)
- In: 17.06
- Rank by index
- 2
- In: 2
- Domains at Tier 1
- 3
- In: 5
- Credits carried
- 425
- In: 366
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 16.16 | 16.00 | −0.167 | 3 → 2 |
| Strategic Infrastructure | 16.03 | 15.92 | −0.104 | 2 |
| National Security | 16.28 | 16.08 | −0.201 | 2 → 3 |
| Human Capital | 18.56 | 18.48 | −0.084 | 1 |
| Information & Influence | 17.16 | 16.90 | −0.259 | 2 |
| Governance & Integrity | 16.48 | 16.27 | −0.206 | 1 |
| Financial Strength | 17.59 | 17.21 | −0.379 | 1 → 2 |
| Production & Innovation | 16.67 | 16.44 | −0.227 | 1 → 2 |
| Trade & Investment | 18.60 | 18.55 | −0.052 | 1 |
Decision, shocks and propagation
What happened in 2032: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 1,022, plus 366 carried in. Maintenance 720. Spent 244 on actions (build 98, buy 98, partner 49). 425 carried over.
- BuildGovernment Effectiveness & Public Administration49 credits for 1.59 levelshighest_marginal_returnahead of Early Childhood Development by 3 per cent
- BuildEarly Childhood Development49 credits for 2.23 levelshighest_marginal_returnahead of Communications & Digital Infrastructure by 2 per cent
- BuyCommunications & Digital Infrastructure49 credits for 1.82 levelshighest_marginal_returnahead of Connectivity, Cyber & Trust Technologies by 2 per cent
- BuyConnectivity, Cyber & Trust Technologies49 credits for 2.52 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 1 per cent
- PartnerAlliances & Security Cooperation49 credits for 2.15 levelshighest_marginal_returnahead of Population Health by 2 per cent
- Shock: Severe pandemic S10. −25.5 points across the groups it bears on, after exposure, absorption and vulnerability, spread over its duration.
Tiers. Critical Technology Tier 3 to 2; National Security Tier 2 to 3; Financial Strength Tier 1 to 2; Production & Innovation Tier 1 to 2.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Connectivity, Cyber & Trust Technologies | +2.14 | +2.52 | 0.00 | −0.38 | 0.00 |
| Economic Output & Productivity | +1.00 | +1.31 | 0.00 | −0.36 | +0.05 |
| Information Environment & Strategic Communication | −0.78 | 0.00 | 0.00 | −0.78 | 0.00 |
| Biotechnology & Health Technologies | −0.75 | 0.00 | 0.00 | −0.75 | 0.00 |
| Communications & Digital Infrastructure | +0.73 | +0.91 | 0.00 | −0.18 | 0.00 |
| Labour & Employment | −0.70 | 0.00 | 0.00 | −0.79 | +0.09 |