Round 6 · simulation 18 · cycle-001.e3-kor-greedy-marginal

Round 2032

Round 6 of 20 in simulation 18 of South Korea, greedy, 20 years: 5 actions, and the index +0.191 to 16.65.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2032 (the end of 2031) and as it left it.

Capability index
16.65 (+0.191)
In: 16.46
Rank by index
2
In: 3
Domains at Tier 1
5
In: 5
Credits carried
424
In: 326
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology15.8916.19+0.3023 → 2
Strategic Infrastructure16.0816.11+0.0282
National Security14.0214.04+0.0153
Human Capital18.5718.70+0.1301
Information & Influence16.6116.93+0.3231
Governance & Integrity15.8015.81+0.0054
Financial Strength16.6016.63+0.0301
Production & Innovation16.7816.98+0.1961
Trade & Investment17.8118.50+0.6901

Decision, shocks and propagation

What happened in 2032: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 984, plus 326 carried in. Maintenance 649. Spent 238 on actions (build 95, buy 48, partner 95). 424 carried over.

  • BuyArtificial Intelligence48 credits for 2.78 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 0 per cent
  • BuildDevelopment Cooperation & Global Assistance48 credits for 2.22 levelshighest_marginal_returnahead of Diplomatic Statecraft & Global Networks by 1 per cent
  • PartnerDiplomatic Statecraft & Global Networks48 credits for 2.03 levelshighest_marginal_returnahead of Global Value Chain Position by 1 per cent
  • PartnerGlobal Value Chain Position48 credits for 2.07 levelshighest_marginal_returnahead of Research Talent & Knowledge Creation by 0 per cent
  • BuildResearch Talent & Knowledge Creation48 credits for 1.13 levelshighest_marginal_returnahead of Government Effectiveness & Public Administration by 1 per cent

Tiers. Critical Technology Tier 3 to 2.

The groups that moved most in 2032, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Artificial Intelligence+2.79+2.780.000.00+0.01
Economic Leverage & Dependence+1.37+1.380.000.00−0.01
Digital & Services Trade+1.26+1.250.000.00+0.01
Economic Output & Productivity+1.15+1.150.000.00+0.01
Export Capability & Sophistication+1.06+1.060.000.000.00
Diplomatic Statecraft & Global Networks+1.04+1.010.000.00+0.02