Round 4 · simulation 10 · cycle-002.e4-col

Round 2000

Round 4 of 30 in simulation 10 of Colombia, scripted, 30 years from 1996: 4 actions, and the index +0.028 to 9.51.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2000 (the end of 1999) and as it left it.

Capability index
9.51 (+0.028)
In: 9.48
Rank by index
52
In: 52
Domains at Tier 1
0
In: 0
Credits carried
0
In: 0
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology5.955.950.0008
Strategic Infrastructure10.4410.440.0006
National Security9.8810.04+0.1645 → 4
Human Capital10.0310.030.0009
Information & Influence10.8210.91+0.0906 → 4
Governance & Integrity9.519.60+0.08913
Financial Strength9.559.50−0.04616
Production & Innovation9.459.44−0.01211
Trade & Investment9.679.64−0.02810

Decision, shocks and propagation

What happened in 2000: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 245. Maintenance 199. Spent 46 on actions (partner 46). 0 carried over. 1 action could not be paid for.

  • PartnerInternal Security & Order14 credits for 0.70 levelsscripted_history
  • PartnerForce Generation & Mobilisation14 credits for 0.49 levelsscripted_history
  • PartnerLand Power14 credits for 0.47 levelsscripted_history
  • PartnerIntelligence & Assessment4 credits for 0.23 levelsscripted_history

Tiers. National Security Tier 5 to 4; Information & Influence Tier 6 to 4.

The groups that moved most in 2000, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Internal Security & Order+0.73+0.730.000.000.00
Intelligence & Assessment+0.61+0.590.000.00+0.02
Alliances & Security Cooperation+0.59+0.590.000.000.00
Land Power+0.51+0.480.000.00+0.02
Force Generation & Mobilisation+0.50+0.510.000.00−0.01
Monetary & Currency Capability−0.090.000.000.00−0.09