Round 29 · simulation 1 · cycle-002.e4-kaz

Round 2025

Round 29 of 30 in simulation 1 of Kazakhstan, scripted, 30 years from 1996: 5 actions, and the index −0.006 to 6.48.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2025 (the end of 2024) and as it left it.

Capability index
6.48 (−0.006)
In: 6.48
Rank by index
90
In: 90
Domains at Tier 1
0
In: 0
Credits carried
71
In: 59
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology2.772.79+0.0219
Strategic Infrastructure10.3810.32−0.0624
National Security4.844.80−0.0408
Human Capital9.089.12+0.03610
Information & Influence4.984.96−0.01513
Governance & Integrity6.606.60+0.00214
Financial Strength6.096.08−0.01223
Production & Innovation6.976.99+0.01111
Trade & Investment6.636.64+0.00413

Decision, shocks and propagation

What happened in 2025: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 133, plus 59 carried in. Maintenance 109. Spent 12 on actions (buy 12). 71 carried over.

  • BuyDigital & AI Competence2 credits for 0.13 levelsscripted_history
  • BuyArtificial Intelligence2 credits for 0.30 levelsscripted_history
  • BuyInnovation & Commercialisation2 credits for 0.18 levelsscripted_history
  • BuyAdvanced Education2 credits for 0.11 levelsscripted_history
  • BuyDigital & Services Trade2 credits for 0.16 levelsscripted_history
The groups that moved most in 2025, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Artificial Intelligence+0.25+0.300.000.00−0.04
Digital & Services Trade+0.17+0.160.000.00+0.01
Innovation & Commercialisation+0.16+0.180.000.00−0.01
Digital & AI Competence+0.14+0.130.000.00+0.01
Force Generation & Mobilisation−0.120.000.000.00−0.12
National Resilience & Crisis Management+0.11+0.110.000.000.00