Round 30 · simulation 16 · cycle-002.e4-vnm

Round 2026

Round 30 of 30 in simulation 16 of Vietnam, scripted, 30 years from 1996: 3 actions, and the index +0.008 to 7.61.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2026 (the end of 2025) and as it left it.

Capability index
7.61 (+0.008)
In: 7.60
Rank by index
71
In: 71
Domains at Tier 1
0
In: 0
Credits carried
0
In: 0
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology3.253.37+0.11511 → 10
Strategic Infrastructure8.668.65−0.0156
National Security6.346.34+0.0037
Human Capital9.459.46+0.0099
Information & Influence6.906.89−0.00810
Governance & Integrity8.348.35+0.01413
Financial Strength6.726.71−0.00721
Production & Innovation8.098.07−0.02212
Trade & Investment10.6610.64−0.0176

Decision, shocks and propagation

What happened in 2026: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 151. Maintenance 131. Spent 19 on actions (build 19). 0 carried over. 2 actions could not be paid for.

  • BuildEnergy Technologies8 credits for 0.48 levelsscripted_history
  • BuildSemiconductors & Advanced Computing8 credits for 0.34 levelsscripted_history
  • BuildArtificial Intelligence4 credits for 0.25 levelsscripted_history

Tiers. Critical Technology Tier 11 to 10.

The groups that moved most in 2026, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Energy Technologies+0.50+0.500.000.00−0.01
Semiconductors & Advanced Computing+0.36+0.360.000.000.00
Artificial Intelligence+0.32+0.300.000.00+0.01
National Resilience & Crisis Management+0.15+0.160.000.00−0.01
Cyber & Electromagnetic Operations+0.130.000.000.00+0.13
Health System Capability+0.12+0.150.000.00−0.03