Round 29 · simulation 25 · cycle-003.e4-idn

Round 2025

Round 29 of 30 in simulation 25 of Indonesia, scripted, 30 years from 1996: 5 actions, and the index +0.013 to 7.27.

Model 0.2.0 · graph 0.2.0 · parameters 0.1.1

State in and state out

The simulation as it came into 2025 (the end of 2024) and as it left it.

Capability index
7.27 (+0.013)
In: 7.25
Rank by index
76
In: 76
Domains at Tier 1
0
In: 0
Credits carried
12
In: 0
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology3.953.98+0.0269
Strategic Infrastructure8.989.00+0.0115
National Security6.316.32+0.0108
Human Capital9.9810.00+0.0153
Information & Influence6.666.66−0.00511
Governance & Integrity8.338.330.00013
Financial Strength7.937.93−0.00117
Production & Innovation6.306.33+0.02417
Trade & Investment6.856.89+0.04013

Decision, shocks and propagation

What happened in 2025: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 166. Maintenance 138. Spent 17 on actions (build 17). 12 carried over.

  • BuildConnectivity, Cyber & Trust Technologies3 credits for 0.30 levelsscripted_history
  • BuildTechnology Adoption & Diffusion3 credits for 0.26 levelsscripted_history
  • BuildBusiness Dynamism & Entrepreneurship3 credits for 0.21 levelsscripted_history
  • BuildDigital & AI Competence3 credits for 0.38 levelsscripted_history
  • BuildCommunications & Digital Infrastructure3 credits for 0.16 levelsscripted_history
The groups that moved most in 2025, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Global Value Chain Position+0.28+0.280.000.000.00
Maritime Power+0.23+0.230.000.00−0.01
Resource Infrastructure+0.22+0.230.000.00−0.02
Energy Technologies+0.17+0.160.000.00+0.01
Digital & AI Competence+0.10+0.080.000.00+0.02
Connectivity, Cyber & Trust Technologies+0.10+0.100.000.000.00