Round 30 · simulation 26 · cycle-003.e4-vnm

Round 2026

Round 30 of 30 in simulation 26 of Vietnam, scripted, 30 years from 1996: 4 actions, and the index +0.017 to 8.03.

Model 0.2.0 · graph 0.2.0 · parameters 0.1.1

State in and state out

The simulation as it came into 2026 (the end of 2025) and as it left it.

Capability index
8.03 (+0.017)
In: 8.02
Rank by index
67
In: 68
Domains at Tier 1
0
In: 0
Credits carried
0
In: 0
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology3.914.07+0.15810
Strategic Infrastructure8.928.90−0.0126
National Security6.576.57+0.0057
Human Capital9.689.69+0.0179
Information & Influence7.217.21−0.0039
Governance & Integrity8.548.56+0.01913
Financial Strength7.407.39−0.00520
Production & Innovation8.638.62−0.01410
Trade & Investment11.2811.27−0.0165

Decision, shocks and propagation

What happened in 2026: the credits, the scripted method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 189. Maintenance 160. Spent 28 on actions (build 28). 0 carried over. 1 action could not be paid for.

  • BuildEnergy Technologies9 credits for 0.58 levelsscripted_history
  • BuildSemiconductors & Advanced Computing9 credits for 0.42 levelsscripted_history
  • BuildArtificial Intelligence9 credits for 0.53 levelsscripted_history
  • BuildInnovation & Commercialisation0 credits for 0.01 levelsscripted_history
The groups that moved most in 2026, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Energy Technologies+0.59+0.600.000.00−0.01
Artificial Intelligence+0.56+0.540.000.00+0.02
Semiconductors & Advanced Computing+0.43+0.430.000.000.00
National Resilience & Crisis Management+0.18+0.190.000.00−0.01
Health System Capability+0.16+0.180.000.00−0.02
Cyber & Electromagnetic Operations+0.110.000.000.00+0.11