E4 · cycle-003.e4-vnm

Vietnam, scripted, 30 years from 1996

30 simulations of 30 rounds from the 1996 position. Vietnam decides by the scripted method; scripted events: Global funding seizure in year 1, Market access opening in year 5, Market access opening in year 11, Global funding seizure in year 12, Core disaster in year 20, Severe pandemic in year 24, Core disaster in year 28.

Model 0.2.0 · graph 0.2.0 · parameters 0.1.1 · seeds 1–30 · elasticity sampled within each bracket

The same configuration in other cycles: cycle 2.

Every simulation · Compare with another experiment · More experiments like this

Not a forecast
Simulations of a structural model with seed parameter values, to compare methods and test the model. Other nations stay at their 2026 ratings throughout.

Outcome across simulations

The median at 2026, with the 10th to the 90th percentile of the 30 simulations under it.

Capability index
8.03 (+0.36)
From 7.67; 8.02 to 8.03
Rank by index
67
From 71; 67 to 68
Domains at Tier 1
0
From 0; 0 to 0
Tier rank
56
From 83; 56 to 56

Capability index by round

Rank by index, by round

Every objective at the position and at the horizon
Objective199610th percentileMedian90th percentileBetter
Capability indexprimary7.678.028.038.03higher
Rank by index71676768lower
Tier rank83565656lower
Domains at Tier 10000higher
Score sum550.0577.2577.5578.0higher
Goal-weighted score550.0577.2577.5578.0higher
Resilient score550.0577.6 (mean score sum over the simulations)higher

The capability index is the mean of the three dimensions, each the mean of its domains, each the mean of its groups. Tiers are Pareto layers within each domain; the tier rank orders nations by domains held at Tier 1, then Tier 2, and so on. The goal-weighted score is the score sum unless the experiment sets a goal. The primary objective is the one the experiment is judged on; every other objective is reported beside it.

Credits

What each round’s credits went on in the median simulation. Across all simulations, build took 81 per cent, buy took 0 per cent, partner took 19 per cent of the 979 credits a simulation spent on actions.

Against history

Started from a reconstructed 1996 position and played along the pathway and shocks Vietnam actually had, then scored against the 2026 ratings. The position is an estimate, so part of any error is the reconstruction's. The calibration summary across all fifty nations is on the cycle's page under Loop.

Index 1996
7.67
reconstructed
Observed 2026
9.68
the Index's rating
Simulated 2026
8.03
8.00 to 8.05
Skill against persistence
+0.08
group error 1.99 against 2.16 if nothing changed
Domain1996ObservedSimulatedBiasDirection
Critical Technology3.375.974.07 4.0–4.1−1.90right
Strategic Infrastructure8.5811.238.92 8.9–9.0−2.31right
National Security6.798.626.56 6.5–6.6−2.07wrong
Human Capital9.1210.919.68 9.6–9.7−1.23right
Information & Influence7.779.227.21 7.2–7.2−2.01wrong
Governance & Integrity8.468.598.56 8.6–8.6−0.03right
Financial Strength8.159.777.39 7.4–7.4−2.38wrong
Production & Innovation8.3310.888.62 8.6–8.7−2.27right
Trade & Investment8.4311.8911.24 11.2–11.3−0.65right

The history it was played under: shocks and events

  • 1997 · S02 × 0.4 Asian financial crisis caused currency pressures and slowed foreign investment, though Vietnam's closed capital account limited direct banking collapse.
  • 2001 · S12 × 0.6 US-Vietnam Bilateral Trade Agreement opened the US market and accelerated export-oriented manufacturing.
  • 2007 · S12 × 0.7 WTO accession locked in trade reforms and deepened manufacturing integration.
  • 2008 · S02 × 0.6 Global financial crisis cut export demand and foreign investment and exposed inflation and balance-sheet weaknesses.
  • 2016 · S07 × 0.3 Formosa steel plant toxic discharge devastated fisheries along four central provinces, a regional economic and environmental shock.
  • 2020 · S10 × 0.6 COVID-19 pandemic closed borders and factories; Vietnam's strict containment kept deaths low but tourism and supply chains were disrupted.
  • 2024 · S07 × 0.5 Typhoon Yagi struck northern industrial provinces, killing hundreds and disabling factories and power in the economic core.

The pathway: what it prioritised, period by period

  • 1997–2001 · partner · 5% each Pursued export-oriented industrialisation through foreign direct investment and US and ASEAN market access while expanding labour-intensive manufacturing. (Investment Attraction & Projection, Industrial & Sectoral Base, Export Capability & Sophistication, Trade Policy & Market Access)
  • 2002–2007 · build · 5% each Prepared for World Trade Organisation accession by deepening trade reforms, modernising border and financial systems, and investing in basic education and investment promotion. (Trade Policy & Market Access, Trade Facilitation & Logistics, Financial Infrastructure, Foundational Education, Investment Attraction & Projection)
  • 2008–2013 · build · 5% each Responded to macroeconomic instability with state financial strengthening and a national infrastructure push in power, transport and resource supply. (Monetary & Currency Capability, Fiscal Capacity & Public Finance, Energy Infrastructure, Transport Infrastructure, Resource Infrastructure)
  • 2014–2019 · build · 2% each Upgraded manufacturing capabilities and digital connectivity while moving higher in electronics and supplier value chains and expanding tertiary education. (Industrial & Sectoral Base, Technology Adoption & Diffusion, Connectivity, Cyber & Trust Technologies, Advanced Education, Global Value Chain Position)
  • 2020–2023 · build · 5% each Strengthened pandemic response and national resilience while accelerating digital adoption and reinforcing Vietnam's position in shifting global supply chains. (Health System Capability, National Resilience & Crisis Management, Technology Adoption & Diffusion, Global Value Chain Position, Connectivity, Cyber & Trust Technologies)
  • 2024–2026 · build · 5% each Launched national programmes for semiconductors, artificial intelligence and green energy, aiming to move from assembly into higher-technology innovation and skills. (Energy Technologies, Semiconductors & Advanced Computing, Artificial Intelligence, Innovation & Commercialisation, Digital & AI Competence)

Reconstruction notes (deepseek-v4-pro): The precise scores for opaque national security and state-led technology programmes in 1996 are uncertain and rely on limited Vietnamese and international data. Mapping complex transitions such as WTO accession and the COVID-19 pandemic onto single synthetic shocks necessarily compresses detail, so event magnitudes are approximate judgements. Mid-1990s Vietnamese statistics vary across sources, especially for human capital and infrastructure, adding uncertainty to the foundational scores.

Report

Written from the simulation record by the loop's narrator. Every figure names the query it came from, in square brackets.

Batch cycle-003. Model 0.2.0, graph 0.2.0, parameters 0.1.1. 30 simulations, seeds 1 to 30; probes on 10. Every figure is a distribution over simulations of a structural model with seed parameter values; it shows what the model implies under these settings, not what will happen. Other nations are frozen at their 2026 ratings. No reconstructed historical data is used in this experiment.

Headline

Vietnam played 30 rounds from 1996 under the scripted method, with scripted events, 30 times. Its capability index moved from 7.67 to a median of 8.03 (+0.36), with 90 per cent of simulations between 8.02 and 8.03 [experiment_objectives].

Starting position

In 1996 the nation ranks 71 on the index against the frozen field, holds 0 of nine domains at Tier 1 and has a tier rank of 83. Its base income is 193 credits a year, calibrated so that its 2026 position is affordable with headroom for investment.

What was decided

A simulation spent a median of 979 credits on moves. The five groups that took most were Technology Adoption & Diffusion (build, 64 credits, 6.5 per cent); Monetary & Currency Capability (build, 59 credits, 6.0 per cent); Fiscal Capacity & Public Finance (build, 59 credits, 6.0 per cent); Trade Facilitation & Logistics (build, 59 credits, 6.0 per cent); Financial Infrastructure (build, 59 credits, 6.0 per cent) [experiment_decisions_by_group]. By mode: build 81 per cent, partner 19 per cent [experiment_decisions_by_group]. Concentration of spending (HHI) had a median of 0.059, and the most repeated action appeared in 33 per cent of rounds.

The leading domain by period: rounds 1 to 5, Trade & Investment; rounds 6 to 10, Trade & Investment; rounds 11 to 15, Financial Strength; rounds 16 to 20, Financial Strength; rounds 21 to 25, Production & Innovation; rounds 26 to 30, Critical Technology [experiment_spend_by_period].

What the world did

A median simulation saw 5 shocks and 2 upside events. The most damaging per firing were S10 (30 firings in 30 simulations, −21.9 points each); S02 (60 firings in 30 simulations, −14.8 points each); S07 (60 firings in 30 simulations, −11.9 points each) [experiment_shocks]. Upside events fired 60 times across all simulations [experiment_shocks].

The groups that lost most to shocks, per simulation: Fiscal Capacity & Public Finance −2.87; Investment Attraction & Projection −2.67; Trade Facilitation & Logistics −2.52; Labour & Employment −2.51 [experiment_shock_damage_by_group].

The edges that carried most change through the graph, per simulation: Fiscal Capacity & Public Finance to Social Infrastructure (+0.04 points); Fiscal Capacity & Public Finance to Force Generation & Mobilisation (+0.04 points); Connectivity, Cyber & Trust Technologies to Cyber & Electromagnetic Operations (+0.56 points) [experiment_propagation_by_edge].

Where it ended

At 2026 the median rank is 67 (5th to 95th percentile 67 to 68), the median count of Tier 1 domains 0 (0 to 0) and the median tier rank 56; the resilient score, the mean score sum over simulations, is 578 [experiment_objectives].

Why

Without shocks the index ends +1.235 higher on average, so the shocks cost about 1.235 index points [experiment_probe_attribution].

Holding instead of following this method changes the index by −1.059: that is the method's worth against doing nothing [experiment_probe_attribution].

Removing any single one of the five largest actions changes the index by between −0.038 and +0.002, for example 2009 build Monetary & Currency Capability (10 credits) [experiment_probe_attribution]. The largest actions by credits come late, when income is highest, and are rarely the most valuable.

Removing the largest shock of a simulation raises the index by +0.346 on average [experiment_probe_attribution].

The replay probe reproduces the simulations exactly (index change 0.000000), so the attributions are clean [experiment_probe_attribution].

Surprises

tier_jump (warn): largest gain in one domain within five years: 6 tiers (30 simulations above 2); tiers are reported, not an objective.

retired_words (warn): e4-vnm/report.md: 'simulations' 1 time(s), first near line 38; use 'simulations'.

The simulation furthest from the median (seed 20) ends −0.01 from it, with 5 shocks and 2 upside events [experiment_outlier_simulations].

Comparison

This is the baseline (hold) experiment, or there is none for this nation in the batch.

Against history: from a reconstructed index of 7.67 the model ends at 8.03, where the 2026 ratings put it at 9.68. Group scores miss by 1.99 points on average, against 2.16 for assuming nothing changed (skill +0.08); the change in each domain has the right sign in 67 per cent of domains. Furthest below history: financial strength (−2.38); furthest above: governance and integrity (−0.03) [experiment_against_history]. The starting position is reconstructed, so part of the error is the reconstruction's.

What each decision and shock was worth

Counterfactual probes on the first 10 seeds: the same simulations with one thing changed, paired seed by seed. A removed decision or shock is taken out and the other decisions replayed unchanged, so the difference is that item's worth.

ProbeIndexScore sumTier 1For example
Hold instead of the method−1.059−73.20.00
No shocks+1.235+83.8+1.00
Replay of the recorded actions (must change nothing)0.0000.00.00
Without the 1st largest decision−0.004−0.10.002009 build Monetary & Currency Capability (10 credits)
Without the 2nd largest decision−0.038−2.60.002009 build Fiscal Capacity & Public Finance (10 credits)
Without the 3rd largest decision+0.002+0.20.002021 build Health System Capability (10 credits)
Without the 4th largest decision+0.001+0.10.002021 build National Resilience & Crisis Management (10 credits)
Without the 5th largest decision−0.002+0.00.002021 build Technology Adoption & Diffusion (10 credits)
Without the 1st largest shock+0.346+23.90.002020 S10 (-22.0 points)
Without the 2nd largest shock+0.333+22.20.002008 S02 (-18.0 points)
Without the 3rd largest shock+0.220+15.40.002024 S07 (-14.8 points)

Simulations

Three simulations told round by round, each on its own page: the one nearest the median index at the horizon, and those nearest the 10th and the 90th percentile. Every one of the 30 is listed with its outcome on the simulations page.

All 30 simulations

Events

How often each shock and upside event began across the simulations. Shocks come from the ten downside scenarios and upside events from the ten upside ones, at their yearly likelihood.

Event
Kind
Simulations
Mean round
Points
Global funding seizure S02Shock100 per cent6.5−14.8
Core disaster S07Shock100 per cent24.0−11.9
Severe pandemic S10Shock100 per cent24.0−21.9
Market access opening S12Upside100 per cent8.0+18.5

Groups across simulations

Every capability group: its position, and its median and spread at the horizon across the simulations, with what the method spent on it.

73 of 73 groups

Capability group
Domain
1996
2026
Change
Levels invested
Credits
Trade Policy & Market AccessTrade & Investment9.3416.85 16.82 to 16.86+7.518.13106
Investment Attraction & ProjectionTrade & Investment8.8912.92 12.89 to 12.94+4.035.4768
Connectivity, Cyber & Trust TechnologiesCritical Technology3.487.36 7.22 to 7.43+3.883.9147
Technology Adoption & DiffusionProduction & Innovation7.7711.53 11.50 to 11.55+3.764.3764
Export Capability & SophisticationTrade & Investment7.3611.00 10.91 to 11.06+3.644.7548
Global Value Chain PositionTrade & Investment9.0712.18 12.12 to 12.23+3.113.8455
Financial InfrastructureStrategic Infrastructure9.6112.67 12.61 to 12.72+3.063.5459
Industrial & Sectoral BaseProduction & Innovation8.7711.66 11.60 to 11.73+2.894.0672
Trade Facilitation & LogisticsTrade & Investment8.5211.02 11.00 to 11.04+2.503.7259
Foundational EducationHuman Capital10.9713.25 13.22 to 13.28+2.282.6345
Advanced EducationHuman Capital9.0510.98 10.92 to 11.07+1.931.7724
Energy InfrastructureStrategic Infrastructure6.598.50 8.46 to 8.54+1.911.8943
Monetary & Currency CapabilityFinancial Strength8.319.72 9.71 to 9.74+1.413.1659
Energy TechnologiesCritical Technology3.204.39 4.37 to 4.40+1.191.2129
National Resilience & Crisis ManagementGovernance & Integrity10.2811.43 11.42 to 11.43+1.151.8540
Artificial IntelligenceCritical Technology5.436.41 6.39 to 6.45+0.981.0728
Semiconductors & Advanced ComputingCritical Technology2.513.47 3.47 to 3.48+0.960.8829
Health System CapabilityHuman Capital9.7510.51 10.49 to 10.53+0.761.7540
Technical & Vocational SkillsHuman Capital8.579.24 9.17 to 9.28+0.670.000
Regulatory Governance & Strategic ControlsGovernance & Integrity8.729.12 9.12 to 9.12+0.400.000
Cyber & Electromagnetic OperationsNational Security6.346.60 6.41 to 6.77+0.260.000
Space TechnologiesCritical Technology1.551.71 1.71 to 1.71+0.160.000
Transport InfrastructureStrategic Infrastructure8.628.77 8.76 to 8.78+0.150.256
Resource InfrastructureStrategic Infrastructure7.737.88 7.76 to 7.95+0.150.000
Research Talent & Knowledge CreationHuman Capital7.727.86 7.80 to 7.90+0.140.000
Sensing, Timing & NavigationCritical Technology2.182.29 2.29 to 2.29+0.110.000
Digital & AI CompetenceHuman Capital8.088.17 8.14 to 8.20+0.090.000
Advanced ManufacturingStrategic Infrastructure8.989.06 8.99 to 9.18+0.080.000
Quantum TechnologiesCritical Technology2.902.96 2.96 to 2.97+0.060.000
Space, Aerospace & Defence InfrastructureStrategic Infrastructure5.465.51 5.51 to 5.52+0.050.000
Political Institutions & Civic ParticipationGovernance & Integrity6.786.80 6.78 to 6.82+0.020.000
Robotics & Autonomous SystemsCritical Technology3.393.40 3.40 to 3.40+0.010.000
Nuclear DeterrenceNational Security0.000.00 0.00 to 0.000.000.000
Transparency, Oversight & AccountabilityGovernance & Integrity6.556.55 6.54 to 6.550.000.000
Advanced Materials & ManufacturingCritical Technology3.853.83 3.82 to 3.83−0.020.000
Justice System & Fundamental RightsGovernance & Integrity7.026.99 6.99 to 7.00−0.030.000
Public Integrity & Anti-CorruptionGovernance & Integrity8.078.00 7.98 to 8.01−0.070.000
Lifelong Learning & ReskillingHuman Capital8.258.13 8.11 to 8.14−0.120.000
Space OperationsNational Security3.983.83 3.82 to 3.84−0.150.000
Communications & Digital InfrastructureStrategic Infrastructure9.329.16 9.11 to 9.20−0.160.000
Fiscal Capacity & Public FinanceFinancial Strength8.868.69 8.66 to 8.72−0.172.5459
Strategic Strike & Missile DefenceNational Security5.705.46 5.45 to 5.47−0.240.000
Early Childhood DevelopmentHuman Capital10.5110.26 10.26 to 10.27−0.250.000
Maritime PowerNational Security5.545.27 5.27 to 5.28−0.270.000
Internal Security & OrderGovernance & Integrity9.929.64 9.62 to 9.66−0.280.000
Air PowerNational Security6.886.57 6.56 to 6.58−0.310.000
Joint Command, Projection & SustainmentNational Security7.697.35 7.34 to 7.36−0.340.000
Biotechnology & Health TechnologiesCritical Technology5.204.84 4.83 to 4.84−0.360.000
Development Cooperation & Global AssistanceInformation & Influence5.625.25 5.23 to 5.27−0.370.000
Culture, Language & Education DiplomacyInformation & Influence7.627.24 7.19 to 7.28−0.380.000
Agriculture & Food InfrastructureStrategic Infrastructure11.5711.18 11.18 to 11.19−0.390.000
Force Generation & MobilisationNational Security11.6811.28 11.27 to 11.29−0.400.000
Government Effectiveness & Public AdministrationGovernance & Integrity10.379.96 9.95 to 9.98−0.410.000
Digital & Services TradeTrade & Investment8.217.80 7.79 to 7.80−0.410.000
Structural Transformation & ComplexityProduction & Innovation8.828.39 8.32 to 8.45−0.430.000
Intelligence & AssessmentNational Security8.658.21 8.20 to 8.22−0.440.000
Innovation & CommercialisationProduction & Innovation6.676.20 6.19 to 6.21−0.470.000
Land PowerNational Security11.4711.00 10.98 to 11.00−0.470.000
Population HealthHuman Capital9.188.70 8.70 to 8.71−0.480.000
Water, Sanitation & Waste InfrastructureStrategic Infrastructure7.907.37 7.36 to 7.37−0.530.000
Sovereign Capital & External Financial PowerFinancial Strength6.455.87 5.79 to 5.92−0.580.000
Diaspora & Global CommunitiesInformation & Influence9.208.59 8.59 to 8.61−0.610.000
Diplomatic Statecraft & Global NetworksInformation & Influence8.658.01 7.99 to 8.03−0.640.000
Information Environment & Strategic CommunicationInformation & Influence6.515.84 5.84 to 5.84−0.670.000
Alliances & Security CooperationInformation & Influence9.028.34 8.33 to 8.36−0.680.000
Economic Leverage & DependenceTrade & Investment7.636.95 6.90 to 7.01−0.680.000
Business Dynamism & EntrepreneurshipProduction & Innovation8.157.35 7.31 to 7.41−0.800.000
Social InfrastructureStrategic Infrastructure10.039.09 9.08 to 9.10−0.940.000
Economic Output & ProductivityProduction & Innovation8.227.22 7.16 to 7.28−1.000.000
Financial Regulation & IntegrityFinancial Strength8.386.81 6.80 to 6.82−1.570.000
Financial Stability & Crisis ManagementFinancial Strength8.576.83 6.78 to 6.87−1.740.000
Financial System Depth & AccessFinancial Strength8.306.44 6.42 to 6.46−1.860.000
Labour & EmploymentProduction & Innovation9.927.95 7.93 to 7.97−1.970.000

Checks

The automated checks run on this experiment before anything was written about it. A warning is a candidate finding for the improvement loop.

  • passcredits_conservedlargest gap between credits in and credits accounted for: 2.1e-14
  • passscores_in_boundsscores range 0.000 to 17.921
  • passno_nans0 missing values in the trajectory and objectives
  • passprobe_replay_reproducesthe recorded moves played back reproduce the simulation to within 0.0e+00 points (10 simulations)
  • passledger_balancesthe edge ledger sums to the propagated change to within 9.8e-07 points
  • passmove_without_shocklargest one-year move in a group with no shock landing: 1.28 points; 0% of simulations have one above 3
  • warntier_jumplargest gain in one domain within five years: 6 tiers (30 simulations above 2); tiers are reported, not an objective
  • passall_tier1_from_outside_top10starting rank 71; 0 simulations reach Tier 1 in all nine domains
  • passsaturation_high0% of simulations end with a group at 20 that did not start there (median 0 groups)
  • passsaturation_low0% of simulations end with a group at 0 that did not start there (median 0 groups)
  • passspend_concentrationmedian concentration of spending across groups (HHI) 0.059; most funded group economic.trade_and_investment.trade_policy_and_market_access
  • passsame_actionthe most repeated move (group and mode) appears in a median 33% of rounds
  • passregression_index_p50index_p50 moved 5.4% since cycle-002 (7.62 to 8.03); versions changed (0.1.0 to 0.1.1, graph 0.2.0 to 0.2.0)
  • passregression_score_sum_p50score_sum_p50 moved 5.3% since cycle-002 (548.50 to 577.51); versions changed (0.1.0 to 0.1.1, graph 0.2.0 to 0.2.0)

Settings and versions

Experiment cycle-003.e4-vnm. Every simulation records the model, graph and parameter versions, the scenario, the method and its seed, so it can be reproduced exactly.

Nation
Vietnam (VNM)
Position
A reconstructed 1996 position, aligned to the Index's scale
Method
Scripted. Actions fixed in advance by the experiment: for a backcast, the nation's historical pathway.
Scenario
Scripted events: Global funding seizure in year 1, Market access opening in year 5, Market access opening in year 11, Global funding seizure in year 12, Core disaster in year 20, Severe pandemic in year 24, Core disaster in year 28
Objective
Capability index, the primary objective the experiment is judged on; every other objective is reported beside it
Horizon
30 rounds, 1996 to 2026
Simulations
30 seeds, 1 to 30. Every method in the batch faces the same draws for the same seed.
Graph elasticities
Drawn for each simulation, uniformly within each edge’s bracket
Income
Base credits 193.5 a round, moving with the economic groups
Versions
Model 0.2.0, Capability Dependency Graph 0.2.0, parameters 0.1.1
Batch
Backcast 1996-2026 (cycle-003), cycle 3 of the improvement loop
Runtime
7.8 seconds in all; 1860 microseconds a round
Not a forecast
Every figure is a distribution over the simulations of a structural model, reported to compare methods and test the model. None is a prediction of what a nation will do or become.
Structural parameters
Costs, decay, vulnerability and credits are structural seed values with low or medium confidence, set by domain with single-group exceptions. Five groups have no defensible value in a single-nation model and are flagged in the parameter tables.
Other nations are frozen
One nation is simulated at a time. Every other nation stays at its 2026 rating, so rank and tiers are measured against a still field; where the simulated nation rises past others their own tiers are not re-sorted.
Starting depth and mode are defaults
The position is the National Capability Index ratings. How institutionalised each capability is, and how much was built, bought or partnered, have no data behind them yet and start from structural defaults.
Credits are calibrated, not measured
Each nation’s income is set so that its position is affordable with headroom that rises with its fiscal capacity. It is not yet fiscal capacity as a share of GDP.