Round 2029
Round 3 of 20 in simulation 40 of Kenya, greedy, 20 years: 5 actions, and the index +0.013 to 6.51.
Model 0.1.0 · graph 0.2.0 · parameters 0.1.0
State in and state out
The simulation as it came into 2029 (the end of 2028) and as it left it.
- Capability index
- 6.51 (+0.013)
- In: 6.50
- Rank by index
- 90
- In: 90
- Domains at Tier 1
- 0
- In: 0
- Credits carried
- 0
- In: 1
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 2.53 | 2.60 | +0.073 | 12 → 11 |
| Strategic Infrastructure | 6.90 | 6.87 | −0.036 | 8 |
| National Security | 3.52 | 3.51 | −0.012 | 10 |
| Human Capital | 7.54 | 7.66 | +0.119 | 12 |
| Information & Influence | 8.10 | 8.08 | −0.016 | 9 |
| Governance & Integrity | 8.36 | 8.35 | −0.004 | 15 |
| Financial Strength | 7.56 | 7.57 | +0.009 | 20 |
| Production & Innovation | 6.91 | 6.87 | −0.040 | 17 |
| Trade & Investment | 7.05 | 7.08 | +0.023 | 13 |
Decision, shocks and propagation
What happened in 2029: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 122, plus 1 carried in. Maintenance 92. Spent 31 on actions (build 12, buy 6, partner 12). 0 carried over.
- BuildTechnical & Vocational Skills6 credits for 0.75 levelshighest_marginal_returnahead of Connectivity, Cyber & Trust Technologies by 9 per cent
- BuyConnectivity, Cyber & Trust Technologies6 credits for 0.89 levelshighest_marginal_returnahead of Fiscal Capacity & Public Finance by 0 per cent
- PartnerFiscal Capacity & Public Finance6 credits for 0.39 levelshighest_marginal_returnahead of Trade Policy & Market Access by 1 per cent
- PartnerTrade Policy & Market Access6 credits for 0.87 levelshighest_marginal_returnahead of Lifelong Learning & Reskilling by 1 per cent
- BuildLifelong Learning & Reskilling6 credits for 0.73 levelshighest_marginal_returnahead of Export Capability & Sophistication by 0 per cent
Tiers. Critical Technology Tier 12 to 11.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Connectivity, Cyber & Trust Technologies | +0.88 | +0.89 | 0.00 | 0.00 | 0.00 |
| Technical & Vocational Skills | +0.50 | +0.50 | 0.00 | 0.00 | 0.00 |
| Trade Policy & Market Access | +0.41 | +0.43 | 0.00 | 0.00 | −0.02 |
| Lifelong Learning & Reskilling | +0.39 | +0.39 | 0.00 | 0.00 | 0.00 |
| Digital & AI Competence | +0.20 | +0.21 | 0.00 | 0.00 | −0.01 |
| Fiscal Capacity & Public Finance | +0.16 | +0.20 | 0.00 | 0.00 | −0.04 |