Round 3 · simulation 50 · mcts-m2.m2-kor-greedy-marginal

Round 2029

Round 3 of 20 in simulation 50 of South Korea, greedy, 20 years: 5 actions, and the index +0.169 to 16.02.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2029 (the end of 2028) and as it left it.

Capability index
16.02 (+0.169)
In: 15.86
Rank by index
6
In: 6
Domains at Tier 1
3
In: 2
Credits carried
264
In: 158
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology15.8615.860.0003
Strategic Infrastructure15.8515.850.0002
National Security13.8413.840.0003
Human Capital17.4518.03+0.5841
Information & Influence15.2115.95+0.7362 → 1
Governance & Integrity15.5515.550.0005
Financial Strength16.0716.07−0.0055
Production & Innovation16.4316.43−0.0031
Trade & Investment16.4316.64+0.2082

Decision, shocks and propagation

What happened in 2029: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 884, plus 158 carried in. Maintenance 555. Spent 222 on actions (build 89, partner 133). 264 carried over.

  • BuildTechnical & Vocational Skills44 credits for 2.35 levelshighest_marginal_returnahead of Trade Policy & Market Access by 13 per cent
  • PartnerTrade Policy & Market Access44 credits for 3.00 levelshighest_marginal_returnahead of Foundational Education by 4 per cent
  • BuildFoundational Education44 credits for 1.74 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 0 per cent
  • PartnerAlliances & Security Cooperation44 credits for 2.93 levelshighest_marginal_returnahead of Diplomatic Statecraft & Global Networks by 2 per cent
  • PartnerDiplomatic Statecraft & Global Networks44 credits for 2.55 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 1 per cent

Tiers. Information & Influence Tier 2 to 1.

The groups that moved most in 2029, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Alliances & Security Cooperation+3.15+3.170.000.000.00
Technical & Vocational Skills+1.91+1.910.000.000.00
Trade Policy & Market Access+1.49+1.500.000.00−0.01
Lifelong Learning & Reskilling+1.32+1.320.000.000.00
Diplomatic Statecraft & Global Networks+1.28+1.280.000.000.00
Digital & AI Competence+0.97+0.970.000.000.00