Round 20 · simulation 10 · mcts-m2b.m2b-bra-greedy

Round 2046

Round 20 of 20 in simulation 10 of Brazil, greedy, 20 years: 5 actions, and the index +0.072 to 12.06.

Model 0.2.0 · graph 0.2.0 · parameters 0.1.1

State in and state out

The simulation as it came into 2046 (the end of 2045) and as it left it.

Capability index
12.06 (+0.072)
In: 11.99
Rank by index
29
In: 29
Domains at Tier 1
0
In: 0
Credits carried
753
In: 681
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology10.2010.38+0.1835
Strategic Infrastructure12.9012.90+0.0013
National Security8.978.98+0.0055
Human Capital14.3514.44+0.0922
Information & Influence12.4012.57+0.1674 → 3
Governance & Integrity11.1411.14−0.00210
Financial Strength12.5012.49−0.01110
Production & Innovation11.7311.94+0.2104
Trade & Investment13.7113.710.0004

Decision, shocks and propagation

What happened in 2046: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 457, plus 681 carried in. Maintenance 324. Spent 61 on actions (buy 61). 753 carried over.

  • BuyArtificial Intelligence12 credits for 0.90 levelshighest_marginal_returnahead of Economic Output & Productivity by 4 per cent
  • BuyEconomic Output & Productivity12 credits for 0.63 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 0 per cent
  • BuyTechnology Adoption & Diffusion12 credits for 0.90 levelshighest_marginal_returnahead of Semiconductors & Advanced Computing by 0 per cent
  • BuySemiconductors & Advanced Computing12 credits for 0.78 levelshighest_marginal_returnahead of Research Talent & Knowledge Creation by 0 per cent
  • BuyResearch Talent & Knowledge Creation12 credits for 0.58 levelshighest_marginal_returnahead of Advanced Materials & Manufacturing by 0 per cent

Tiers. Information & Influence Tier 4 to 3.

The groups that moved most in 2046, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Artificial Intelligence+1.01+0.900.000.00+0.12
Technology Adoption & Diffusion+0.90+0.900.000.00−0.01
Semiconductors & Advanced Computing+0.78+0.780.000.000.00
Research Talent & Knowledge Creation+0.62+0.580.000.00+0.04
Economic Output & Productivity+0.61+0.630.000.00−0.02
Information Environment & Strategic Communication+0.49+0.490.000.00+0.01