Round 2030
Round 4 of 20 in simulation 4 of Brazil, greedy, 20 years: 5 actions, AI labour shock and Market access opening, and the index +0.006 to 11.81.
Model 0.2.0 · graph 0.2.0 · parameters 0.1.1
State in and state out
The simulation as it came into 2030 (the end of 2029) and as it left it.
- Capability index
- 11.81 (+0.006)
- In: 11.81
- Rank by index
- 30
- In: 30
- Domains at Tier 1
- 0
- In: 0
- Credits carried
- 218
- In: 161
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 8.95 | 8.86 | −0.094 | 6 |
| Strategic Infrastructure | 13.80 | 13.81 | +0.003 | 3 |
| National Security | 9.42 | 9.42 | 0.000 | 5 |
| Human Capital | 12.65 | 12.99 | +0.339 | 5 → 4 |
| Information & Influence | 11.98 | 12.10 | +0.117 | 5 |
| Governance & Integrity | 12.11 | 12.09 | −0.026 | 9 |
| Financial Strength | 13.13 | 13.01 | −0.116 | 9 → 10 |
| Production & Innovation | 12.06 | 11.97 | −0.086 | 6 |
| Trade & Investment | 12.18 | 12.09 | −0.085 | 7 |
Decision, shocks and propagation
What happened in 2030: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 435, plus 161 carried in. Maintenance 312. Spent 65 on actions (build 52, partner 13). 218 carried over.
- BuildDigital & AI Competence13 credits for 1.14 levelshighest_marginal_returnahead of Technical & Vocational Skills by 2 per cent
- BuildTechnical & Vocational Skills13 credits for 1.16 levelshighest_marginal_returnahead of Lifelong Learning & Reskilling by 2 per cent
- BuildLifelong Learning & Reskilling13 credits for 1.25 levelshighest_marginal_returnahead of Foundational Education by 9 per cent
- BuildFoundational Education13 credits for 0.80 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 2 per cent
- PartnerAlliances & Security Cooperation13 credits for 1.37 levelshighest_marginal_returnahead of Research Talent & Knowledge Creation by 0 per cent
- Shock: AI labour shock S08. −21.2 points across the groups it bears on, after exposure, absorption and vulnerability, spread over its duration.
- Upside event: Market access opening S12. +8.8 points across the groups it bears on, after exposure and readiness, spread over its duration.
Tiers. Human Capital Tier 5 to 4; Financial Strength Tier 9 to 10.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Alliances & Security Cooperation | +1.31 | +1.41 | 0.00 | −0.10 | 0.00 |
| Technical & Vocational Skills | +1.00 | +0.98 | 0.00 | +0.02 | 0.00 |
| Lifelong Learning & Reskilling | +0.95 | +1.05 | 0.00 | −0.10 | 0.00 |
| Digital & AI Competence | +0.86 | +0.96 | 0.00 | −0.10 | 0.00 |
| Foundational Education | +0.47 | +0.50 | 0.00 | −0.03 | 0.00 |
| Information Environment & Strategic Communication | −0.22 | 0.00 | 0.00 | −0.22 | 0.00 |