Round 2031
Round 5 of 20 in simulation 4 of Brazil, greedy, 20 years: 5 actions, and the index +0.021 to 11.84.
Model 0.2.0 · graph 0.2.0 · parameters 0.1.1
State in and state out
The simulation as it came into 2031 (the end of 2030) and as it left it.
- Capability index
- 11.84 (+0.021)
- In: 11.81
- Rank by index
- 30
- In: 30
- Domains at Tier 1
- 0
- In: 0
- Credits carried
- 223
- In: 207
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 8.86 | 8.91 | +0.048 | 6 |
| Strategic Infrastructure | 13.81 | 13.81 | +0.003 | 3 |
| National Security | 9.42 | 9.42 | +0.001 | 5 |
| Human Capital | 12.99 | 13.40 | +0.413 | 4 → 3 |
| Information & Influence | 12.10 | 12.10 | −0.004 | 5 |
| Governance & Integrity | 12.09 | 12.06 | −0.026 | 9 |
| Financial Strength | 13.01 | 12.93 | −0.076 | 10 |
| Production & Innovation | 11.97 | 11.89 | −0.079 | 6 |
| Trade & Investment | 12.09 | 12.01 | −0.087 | 7 |
Decision, shocks and propagation
What happened in 2031: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 393, plus 207 carried in. Maintenance 312. Spent 65 on actions (build 39, buy 13, partner 13). 223 carried over.
- BuildDigital & AI Competence13 credits for 1.08 levelshighest_marginal_returnahead of Technical & Vocational Skills by 2 per cent
- BuildTechnical & Vocational Skills13 credits for 1.09 levelshighest_marginal_returnahead of Lifelong Learning & Reskilling by 3 per cent
- BuildLifelong Learning & Reskilling13 credits for 1.17 levelshighest_marginal_returnahead of Artificial Intelligence by 2 per cent
- BuyArtificial Intelligence13 credits for 1.36 levelshighest_marginal_returnahead of Fiscal Capacity & Public Finance by 1 per cent
- PartnerFiscal Capacity & Public Finance13 credits for 0.55 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 1 per cent
Earlier events still landing: −4.2 points this round.
Tiers. Human Capital Tier 4 to 3.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Technical & Vocational Skills | +1.22 | +1.20 | 0.00 | +0.02 | 0.00 |
| Lifelong Learning & Reskilling | +1.19 | +1.29 | 0.00 | −0.10 | 0.00 |
| Artificial Intelligence | +1.16 | +1.36 | 0.00 | −0.20 | +0.01 |
| Digital & AI Competence | +1.08 | +1.18 | 0.00 | −0.10 | 0.00 |
| Alliances & Security Cooperation | +0.59 | +0.69 | 0.00 | −0.10 | 0.00 |
| Foundational Education | +0.47 | +0.50 | 0.00 | −0.03 | 0.00 |