Round 6 · simulation 1 · mcts-m2b.m2b-ken-greedy

Round 2032

Round 6 of 20 in simulation 1 of Kenya, greedy, 20 years: 5 actions, and the index +0.053 to 7.38.

Model 0.2.0 · graph 0.2.0 · parameters 0.1.1

State in and state out

The simulation as it came into 2032 (the end of 2031) and as it left it.

Capability index
7.38 (+0.053)
In: 7.33
Rank by index
76
In: 76
Domains at Tier 1
0
In: 0
Credits carried
63
In: 52
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology3.173.24+0.06410
Strategic Infrastructure7.887.88+0.0017
National Security4.604.61+0.0059
Human Capital8.238.39+0.15912 → 10
Information & Influence8.538.68+0.1577
Governance & Integrity8.898.890.00014
Financial Strength8.578.57+0.00317
Production & Innovation7.757.75+0.00514
Trade & Investment8.348.43+0.08712

Decision, shocks and propagation

What happened in 2032: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 161, plus 52 carried in. Maintenance 126. Spent 24 on actions (build 5, buy 10, partner 10). 63 carried over.

  • BuildTechnical & Vocational Skills5 credits for 0.54 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 8 per cent
  • PartnerAlliances & Security Cooperation5 credits for 0.67 levelshighest_marginal_returnahead of Trade Policy & Market Access by 0 per cent
  • PartnerTrade Policy & Market Access5 credits for 0.64 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 0 per cent
  • BuyDevelopment Cooperation & Global Assistance5 credits for 0.57 levelshighest_marginal_returnahead of Connectivity, Cyber & Trust Technologies by 0 per cent
  • BuyConnectivity, Cyber & Trust Technologies5 credits for 0.64 levelshighest_marginal_returnahead of Export Capability & Sophistication by 1 per cent

Tiers. Human Capital Tier 12 to 10.

The groups that moved most in 2032, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Connectivity, Cyber & Trust Technologies+0.64+0.640.000.000.00
Technical & Vocational Skills+0.58+0.580.000.000.00
Development Cooperation & Global Assistance+0.57+0.570.000.000.00
Lifelong Learning & Reskilling+0.46+0.460.000.000.00
Digital & AI Competence+0.40+0.400.000.000.00
Alliances & Security Cooperation+0.34+0.340.000.000.00