Round 2027
Round 1 of 10 in simulation 85 of United Kingdom, greedy, 10 years: 5 actions, Clean power threshold, and the index +0.081 to 16.54.
Model 0.2.0 · graph 0.2.0 · parameters 0.1.1
State in and state out
The simulation as it came into 2027 (the end of 2026) and as it left it.
- Capability index
- 16.54 (+0.081)
- In: 16.45
- Rank by index
- 3
- In: 3
- Domains at Tier 1
- 4
- In: 2
- Credits carried
- 228
- In: 0
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 16.16 | 16.23 | +0.066 | 3 |
| Strategic Infrastructure | 16.03 | 16.10 | +0.072 | 2 |
| National Security | 16.28 | 16.28 | 0.000 | 2 |
| Human Capital | 16.18 | 16.45 | +0.276 | 2 → 1 |
| Information & Influence | 17.15 | 17.18 | +0.030 | 2 |
| Governance & Integrity | 16.48 | 16.55 | +0.076 | 1 |
| Financial Strength | 17.36 | 17.43 | +0.070 | 2 → 1 |
| Production & Innovation | 15.92 | 15.99 | +0.078 | 1 |
| Trade & Investment | 16.54 | 16.60 | +0.060 | 3 |
Decision, shocks and propagation
What happened in 2027: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 1,094. Maintenance 702. Spent 164 on actions (build 164). 228 carried over.
- BuildTechnical & Vocational Skills33 credits for 2.80 levelshighest_marginal_returnahead of Lifelong Learning & Reskilling by 8 per cent
- BuildLifelong Learning & Reskilling33 credits for 2.85 levelshighest_marginal_returnahead of Digital & AI Competence by 11 per cent
- BuildDigital & AI Competence33 credits for 2.16 levelshighest_marginal_returnahead of Foundational Education by 7 per cent
- BuildFoundational Education33 credits for 1.73 levelshighest_marginal_returnahead of Advanced Education by 6 per cent
- BuildAdvanced Education33 credits for 1.38 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 4 per cent
- Upside event: Clean power threshold S15. +19.3 points across the groups it bears on, after exposure and readiness, spread over its duration.
Tiers. Human Capital Tier 2 to 1; Financial Strength Tier 2 to 1.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Technical & Vocational Skills | +0.62 | +0.56 | 0.00 | +0.06 | 0.00 |
| Lifelong Learning & Reskilling | +0.60 | +0.57 | 0.00 | +0.03 | 0.00 |
| Digital & AI Competence | +0.46 | +0.43 | 0.00 | +0.03 | 0.00 |
| Foundational Education | +0.38 | +0.35 | 0.00 | +0.03 | 0.00 |
| Advanced Education | +0.31 | +0.28 | 0.00 | +0.03 | 0.00 |
| Technology Adoption & Diffusion | +0.12 | 0.00 | 0.00 | +0.12 | 0.00 |