Round 2032
Round 6 of 20 in simulation 10 of Brazil, greedy, 20 years: 5 actions, and the index +0.140 to 11.77.
Model 0.1.0 · graph 0.2.0 · parameters 0.1.0
State in and state out
The simulation as it came into 2032 (the end of 2031) and as it left it.
- Capability index
- 11.77 (+0.140)
- In: 11.63
- Rank by index
- 30
- In: 31
- Domains at Tier 1
- 1
- In: 0
- Credits carried
- 94
- In: 68
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 8.99 | 9.17 | +0.177 | 6 |
| Strategic Infrastructure | 13.08 | 13.07 | −0.012 | 3 |
| National Security | 8.78 | 8.78 | −0.006 | 5 |
| Human Capital | 13.91 | 14.34 | +0.430 | 2 → 1 |
| Information & Influence | 11.87 | 12.02 | +0.156 | 6 → 5 |
| Governance & Integrity | 11.69 | 11.68 | −0.002 | 9 |
| Financial Strength | 12.98 | 13.04 | +0.063 | 10 |
| Production & Innovation | 11.74 | 11.97 | +0.230 | 8 → 5 |
| Trade & Investment | 11.64 | 11.87 | +0.226 | 8 → 7 |
Decision, shocks and propagation
What happened in 2032: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 385, plus 68 carried in. Maintenance 264. Spent 95 on actions (buy 38, partner 57). 94 carried over.
- PartnerTrade Policy & Market Access19 credits for 1.83 levelshighest_marginal_returnahead of Semiconductors & Advanced Computing by 0 per cent
- BuySemiconductors & Advanced Computing19 credits for 1.68 levelshighest_marginal_returnahead of Investment Attraction & Projection by 0 per cent
- PartnerInvestment Attraction & Projection19 credits for 1.51 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 1 per cent
- BuyTechnology Adoption & Diffusion19 credits for 1.63 levelshighest_marginal_returnahead of Fiscal Capacity & Public Finance by 1 per cent
- PartnerFiscal Capacity & Public Finance19 credits for 0.76 levelshighest_marginal_returnahead of Global Value Chain Position by 0 per cent
Tiers. Human Capital Tier 2 to 1; Information & Influence Tier 6 to 5; Production & Innovation Tier 8 to 5; Trade & Investment Tier 8 to 7.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Semiconductors & Advanced Computing | +1.68 | +1.68 | 0.00 | 0.00 | 0.00 |
| Technology Adoption & Diffusion | +1.62 | +1.63 | 0.00 | 0.00 | −0.01 |
| Technical & Vocational Skills | +1.31 | +1.31 | 0.00 | 0.00 | 0.00 |
| Digital & AI Competence | +1.28 | +1.29 | 0.00 | 0.00 | −0.01 |
| Lifelong Learning & Reskilling | +1.10 | +1.10 | 0.00 | 0.00 | 0.00 |
| Alliances & Security Cooperation | +0.94 | +0.95 | 0.00 | 0.00 | −0.01 |