Round 5 · simulation 10 · cycle-001.e3-bra-greedy-marginal

Round 2031

Round 5 of 20 in simulation 10 of Brazil, greedy, 20 years: 5 actions, and the index +0.142 to 11.63.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2031 (the end of 2030) and as it left it.

Capability index
11.63 (+0.143)
In: 11.49
Rank by index
31
In: 32
Domains at Tier 1
0
In: 0
Credits carried
72
In: 46
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology8.798.99+0.2016
Strategic Infrastructure13.0913.08−0.0133
National Security8.788.78−0.0035
Human Capital13.3213.91+0.5853 → 2
Information & Influence11.4211.87+0.4526
Governance & Integrity11.6911.690.0009
Financial Strength12.9112.98+0.06510
Production & Innovation11.7411.74+0.0018
Trade & Investment11.6511.64−0.0098

Decision, shocks and propagation

What happened in 2031: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 380, plus 46 carried in. Maintenance 260. Spent 94 on actions (build 38, buy 38, partner 19). 72 carried over.

  • BuyConnectivity, Cyber & Trust Technologies19 credits for 1.96 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 1 per cent
  • BuyDevelopment Cooperation & Global Assistance19 credits for 1.77 levelshighest_marginal_returnahead of Digital & AI Competence by 4 per cent
  • BuildDigital & AI Competence19 credits for 1.42 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 0 per cent
  • PartnerAlliances & Security Cooperation19 credits for 1.91 levelshighest_marginal_returnahead of Technical & Vocational Skills by 1 per cent
  • BuildTechnical & Vocational Skills19 credits for 1.46 levelshighest_marginal_returnahead of Fiscal Capacity & Public Finance by 0 per cent

Tiers. Human Capital Tier 3 to 2.

The groups that moved most in 2031, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Connectivity, Cyber & Trust Technologies+1.96+1.960.000.000.00
Development Cooperation & Global Assistance+1.78+1.770.000.00+0.01
Technical & Vocational Skills+1.68+1.680.000.000.00
Digital & AI Competence+1.65+1.650.000.000.00
Lifelong Learning & Reskilling+1.50+1.500.000.000.00
Alliances & Security Cooperation+0.95+0.950.000.00−0.01