Round 5 · simulation 99 · cycle-001.e3-bra-greedy-marginal

Round 2031

Round 5 of 20 in simulation 99 of Brazil, greedy, 20 years: 5 actions, and the index +0.137 to 12.24.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2031 (the end of 2030) and as it left it.

Capability index
12.24 (+0.137)
In: 12.10
Rank by index
27
In: 28
Domains at Tier 1
0
In: 0
Credits carried
63
In: 58
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology9.239.43+0.2046
Strategic Infrastructure13.9914.00+0.0063
National Security9.429.42+0.0055
Human Capital13.7614.39+0.6313 → 2
Information & Influence12.2912.58+0.2935
Governance & Integrity12.3012.31+0.0029
Financial Strength13.2113.28+0.0689
Production & Innovation12.3112.33+0.0206
Trade & Investment12.4312.43+0.0057

Decision, shocks and propagation

What happened in 2031: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 391, plus 58 carried in. Maintenance 288. Spent 98 on actions (build 39, buy 39, partner 20). 63 carried over.

  • BuyConnectivity, Cyber & Trust Technologies20 credits for 1.94 levelshighest_marginal_returnahead of Digital & AI Competence by 0 per cent
  • BuildDigital & AI Competence20 credits for 1.47 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 1 per cent
  • BuyDevelopment Cooperation & Global Assistance20 credits for 1.74 levelshighest_marginal_returnahead of Technical & Vocational Skills by 1 per cent
  • BuildTechnical & Vocational Skills20 credits for 1.49 levelshighest_marginal_returnahead of Fiscal Capacity & Public Finance by 0 per cent
  • PartnerFiscal Capacity & Public Finance20 credits for 0.79 levelshighest_marginal_returnahead of Lifelong Learning & Reskilling by 3 per cent

Tiers. Human Capital Tier 3 to 2.

The groups that moved most in 2031, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Connectivity, Cyber & Trust Technologies+1.94+1.940.000.00+0.01
Development Cooperation & Global Assistance+1.75+1.740.000.00+0.01
Technical & Vocational Skills+1.71+1.710.000.000.00
Digital & AI Competence+1.69+1.690.000.000.00
Lifelong Learning & Reskilling+1.52+1.520.000.000.00
Foundational Education+0.74+0.730.000.000.00