Round 2033
Round 7 of 30 in simulation 77 of Kenya, greedy, 30 years: 5 actions, and the index +0.062 to 7.16.
Model 0.1.0 · graph 0.2.0 · parameters 0.1.0
State in and state out
The simulation as it came into 2033 (the end of 2032) and as it left it.
- Capability index
- 7.16 (+0.062)
- In: 7.10
- Rank by index
- 80
- In: 80
- Domains at Tier 1
- 0
- In: 0
- Credits carried
- 3
- In: 1
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 2.62 | 2.71 | +0.091 | 12 → 11 |
| Strategic Infrastructure | 7.72 | 7.71 | −0.011 | 8 |
| National Security | 4.45 | 4.44 | −0.007 | 9 |
| Human Capital | 8.55 | 8.69 | +0.139 | 10 → 9 |
| Information & Influence | 8.30 | 8.34 | +0.033 | 8 |
| Governance & Integrity | 8.71 | 8.71 | −0.002 | 15 |
| Financial Strength | 8.19 | 8.20 | +0.006 | 18 |
| Production & Innovation | 7.41 | 7.54 | +0.123 | 15 → 14 |
| Trade & Investment | 7.95 | 8.14 | +0.187 | 13 → 12 |
Decision, shocks and propagation
What happened in 2033: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 138, plus 1 carried in. Maintenance 106. Spent 30 on actions (build 7, buy 14, partner 10). 3 carried over.
- BuildTechnical & Vocational Skills7 credits for 0.69 levelshighest_marginal_returnahead of Connectivity, Cyber & Trust Technologies by 1 per cent
- BuyConnectivity, Cyber & Trust Technologies7 credits for 0.95 levelshighest_marginal_returnahead of Trade Policy & Market Access by 1 per cent
- PartnerTrade Policy & Market Access7 credits for 0.92 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 0 per cent
- BuyTechnology Adoption & Diffusion7 credits for 0.82 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 0 per cent
- PartnerAlliances & Security Cooperation3 credits for 0.40 levelshighest_marginal_returnahead of Economic Output & Productivity by 0 per cent
Tiers. Critical Technology Tier 12 to 11; Human Capital Tier 10 to 9; Production & Innovation Tier 15 to 14; Trade & Investment Tier 13 to 12.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Connectivity, Cyber & Trust Technologies | +0.95 | +0.95 | 0.00 | 0.00 | 0.00 |
| Trade Policy & Market Access | +0.93 | +0.93 | 0.00 | 0.00 | −0.01 |
| Technology Adoption & Diffusion | +0.83 | +0.82 | 0.00 | 0.00 | +0.01 |
| Technical & Vocational Skills | +0.74 | +0.74 | 0.00 | 0.00 | 0.00 |
| Export Capability & Sophistication | +0.40 | +0.41 | 0.00 | 0.00 | −0.01 |
| Lifelong Learning & Reskilling | +0.31 | +0.31 | 0.00 | 0.00 | 0.00 |