Round 2031
Round 5 of 10 in simulation 10 of South Korea, greedy, 10 years: 5 actions, and the index +0.157 to 16.08.
Model 0.1.0 · graph 0.2.0 · parameters 0.1.0
State in and state out
The simulation as it came into 2031 (the end of 2030) and as it left it.
- Capability index
- 16.08 (+0.157)
- In: 15.93
- Rank by index
- 6
- In: 6
- Domains at Tier 1
- 4
- In: 2
- Credits carried
- 389
- In: 265
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 15.70 | 15.98 | +0.281 | 3 → 2 |
| Strategic Infrastructure | 15.48 | 15.47 | −0.004 | 2 |
| National Security | 13.62 | 13.62 | −0.001 | 3 |
| Human Capital | 18.16 | 18.34 | +0.179 | 1 |
| Information & Influence | 16.01 | 16.02 | +0.008 | 2 |
| Governance & Integrity | 15.36 | 15.36 | +0.002 | 5 |
| Financial Strength | 16.09 | 16.20 | +0.115 | 2 → 1 |
| Production & Innovation | 16.24 | 16.70 | +0.460 | 2 → 1 |
| Trade & Investment | 16.68 | 17.05 | +0.369 | 1 |
Decision, shocks and propagation
What happened in 2031: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 923, plus 265 carried in. Maintenance 578. Spent 221 on actions (build 89, buy 89, partner 44). 389 carried over.
- BuyArtificial Intelligence44 credits for 2.64 levelshighest_marginal_returnahead of Economic Leverage & Dependence by 1 per cent
- PartnerEconomic Leverage & Dependence44 credits for 2.75 levelshighest_marginal_returnahead of Research Talent & Knowledge Creation by 1 per cent
- BuildResearch Talent & Knowledge Creation44 credits for 1.24 levelshighest_marginal_returnahead of Economic Output & Productivity by 1 per cent
- BuildEconomic Output & Productivity44 credits for 1.74 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 3 per cent
- BuyTechnology Adoption & Diffusion44 credits for 2.02 levelshighest_marginal_returnahead of Investment Attraction & Projection by 0 per cent
Tiers. Critical Technology Tier 3 to 2; Financial Strength Tier 2 to 1; Production & Innovation Tier 2 to 1.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Artificial Intelligence | +2.66 | +2.64 | 0.00 | 0.00 | +0.02 |
| Technology Adoption & Diffusion | +2.02 | +2.02 | 0.00 | 0.00 | 0.00 |
| Economic Leverage & Dependence | +1.36 | +1.38 | 0.00 | 0.00 | −0.02 |
| Investment Attraction & Projection | +1.24 | +1.23 | 0.00 | 0.00 | +0.01 |
| Economic Output & Productivity | +1.18 | +1.19 | 0.00 | 0.00 | −0.01 |
| Advanced Education | +0.73 | +0.73 | 0.00 | 0.00 | 0.00 |