Round 2030
Round 4 of 20 in simulation 10 of Brazil, greedy, 20 years: 5 actions, Hybrid coercion, and the index −0.218 to 11.40.
Model 0.2.0 · graph 0.2.0 · parameters 0.1.1
State in and state out
The simulation as it came into 2030 (the end of 2029) and as it left it.
- Capability index
- 11.40 (−0.218)
- In: 11.62
- Rank by index
- 34
- In: 31
- Domains at Tier 1
- 0
- In: 0
- Credits carried
- 224
- In: 164
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 8.85 | 8.64 | −0.206 | 6 |
| Strategic Infrastructure | 13.56 | 13.09 | −0.471 | 3 |
| National Security | 9.32 | 8.82 | −0.504 | 5 |
| Human Capital | 12.49 | 12.87 | +0.383 | 5 → 4 |
| Information & Influence | 11.74 | 11.30 | −0.444 | 6 |
| Governance & Integrity | 11.98 | 11.68 | −0.302 | 9 → 10 |
| Financial Strength | 12.85 | 12.89 | +0.043 | 10 |
| Production & Innovation | 11.85 | 11.64 | −0.212 | 6 → 8 |
| Trade & Investment | 11.90 | 11.64 | −0.251 | 8 |
Decision, shocks and propagation
What happened in 2030: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 428, plus 164 carried in. Maintenance 304. Spent 64 on actions (build 51, partner 13). 224 carried over.
- BuildDigital & AI Competence13 credits for 1.13 levelshighest_marginal_returnahead of Technical & Vocational Skills by 2 per cent
- BuildTechnical & Vocational Skills13 credits for 1.15 levelshighest_marginal_returnahead of Lifelong Learning & Reskilling by 2 per cent
- BuildLifelong Learning & Reskilling13 credits for 1.23 levelshighest_marginal_returnahead of Fiscal Capacity & Public Finance by 9 per cent
- PartnerFiscal Capacity & Public Finance13 credits for 0.55 levelshighest_marginal_returnahead of Foundational Education by 0 per cent
- BuildFoundational Education13 credits for 0.79 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 0 per cent
- Shock: Hybrid coercion S04. −20.6 points across the groups it bears on, after exposure, absorption and vulnerability, spread over its duration.
Tiers. Human Capital Tier 5 to 4; Governance & Integrity Tier 9 to 10; Production & Innovation Tier 6 to 8.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Lifelong Learning & Reskilling | +1.05 | +1.05 | 0.00 | 0.00 | 0.00 |
| Technical & Vocational Skills | +0.97 | +0.97 | 0.00 | 0.00 | 0.00 |
| Digital & AI Competence | +0.96 | +0.96 | 0.00 | 0.00 | 0.00 |
| Intelligence & Assessment | −0.89 | 0.00 | 0.00 | −0.89 | 0.00 |
| Maritime Power | −0.88 | 0.00 | 0.00 | −0.88 | 0.00 |
| Information Environment & Strategic Communication | −0.85 | 0.00 | 0.00 | −0.85 | 0.00 |