Round 6 · simulation 4 · mcts-m2b.m2b-ken-greedy

Round 2032

Round 6 of 20 in simulation 4 of Kenya, greedy, 20 years: 5 actions, and the index +0.006 to 7.25.

Model 0.2.0 · graph 0.2.0 · parameters 0.1.1

State in and state out

The simulation as it came into 2032 (the end of 2031) and as it left it.

Capability index
7.25 (+0.006)
In: 7.24
Rank by index
78
In: 78
Domains at Tier 1
0
In: 0
Credits carried
35
In: 38
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology3.133.16+0.03410
Strategic Infrastructure7.907.91+0.0097
National Security4.614.61+0.0059
Human Capital8.178.29+0.12412
Information & Influence8.338.37+0.0449 → 8
Governance & Integrity8.858.83−0.02215
Financial Strength8.368.26−0.10418
Production & Innovation7.637.58−0.05514
Trade & Investment8.218.22+0.01613

Decision, shocks and propagation

What happened in 2032: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 144, plus 38 carried in. Maintenance 125. Spent 22 on actions (build 4, buy 9, partner 9). 35 carried over.

  • BuildTechnical & Vocational Skills4 credits for 0.49 levelshighest_marginal_returnahead of Alliances & Security Cooperation by 6 per cent
  • PartnerAlliances & Security Cooperation4 credits for 0.61 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 1 per cent
  • BuyDevelopment Cooperation & Global Assistance4 credits for 0.52 levelshighest_marginal_returnahead of Trade Policy & Market Access by 0 per cent
  • PartnerTrade Policy & Market Access4 credits for 0.58 levelshighest_marginal_returnahead of Connectivity, Cyber & Trust Technologies by 0 per cent
  • BuyConnectivity, Cyber & Trust Technologies4 credits for 0.58 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 1 per cent

Earlier events still landing: −2.6 points this round.

Tiers. Information & Influence Tier 9 to 8.

The groups that moved most in 2032, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Technical & Vocational Skills+0.59+0.560.00+0.030.00
Connectivity, Cyber & Trust Technologies+0.53+0.580.00−0.050.00
Development Cooperation & Global Assistance+0.44+0.520.00−0.07−0.01
Lifelong Learning & Reskilling+0.38+0.460.00−0.080.00
Digital & AI Competence+0.32+0.400.00−0.080.00
Trade Policy & Market Access+0.24+0.290.00−0.040.00