E3 · cycle-001.e3-bra-greedy-marginal

Brazil, greedy, 20 years

100 simulations of 20 rounds from the 2026 position. Brazil decides by the greedy method; the shock and upside library, drawn at random each round.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0 · seeds 1–100 · elasticity sampled within each bracket

Every simulation · Compare with another experiment · More experiments like this

Not a forecast
Simulations of a structural model with seed parameter values, to compare methods and test the model. Other nations stay at their 2026 ratings throughout.

Outcome across simulations

The median at 2046, with the 10th to the 90th percentile of the 100 simulations under it.

Capability index
13.62 (+1.93)
From 11.69; 12.79 to 14.09
Rank by index
21
From 30; 17 to 24
Domains at Tier 1
1
From 0; 1 to 2
Tier rank
13
From 33; 9 to 15

Capability index by round

Rank by index, by round

Every objective at the position and at the horizon
Objective202610th percentileMedian90th percentileBetter
Capability indexprimary11.6912.7913.6214.09higher
Rank by index30172124lower
Tier rank3391315lower
Domains at Tier 10112higher
Score sum843.9923.8983.31017.3higher
Goal-weighted score843.9923.8983.31017.3higher
Resilient score843.9977.3 (mean score sum over the simulations)higher

The capability index is the mean of the three dimensions, each the mean of its domains, each the mean of its groups. Tiers are Pareto layers within each domain; the tier rank orders nations by domains held at Tier 1, then Tier 2, and so on. The goal-weighted score is the score sum unless the experiment sets a goal. The primary objective is the one the experiment is judged on; every other objective is reported beside it.

Credits

What each round’s credits went on in the median simulation. Across all simulations, build took 23 per cent, buy took 44 per cent, partner took 33 per cent of the 2,068 credits a simulation spent on actions.

Report

Written from the simulation record by the loop's narrator. Every figure names the query it came from, in square brackets.

Batch cycle-001. Model 0.1.0, graph 0.2.0, parameters 0.1.0. 100 simulations, seeds 1 to 100; probes on 20. Every figure is a distribution over simulations of a structural model with seed parameter values; it shows what the model implies under these settings, not what will happen. Other nations are frozen at their 2026 ratings. No reconstructed historical data is used in this experiment.

Headline

Brazil played 20 rounds from 2026 under the greedy marginal method, with stochastic events, 100 times. Its capability index moved from 11.69 to a median of 13.62 (+1.93), with 90 per cent of simulations between 12.54 and 14.17 [experiment_objectives].

Starting position

In 2026 the nation ranks 30 on the index against the frozen field, holds 0 of nine domains at Tier 1 and has a tier rank of 33. Its base income is 386 credits a year, calibrated so that its 2026 position is affordable with headroom for investment.

What was decided

A simulation spent a median of 2,081 credits on moves. The five groups that took most were Fiscal Capacity & Public Finance (partner, 118 credits, 5.7 per cent); Research Talent & Knowledge Creation (buy, 110 credits, 5.3 per cent); Semiconductors & Advanced Computing (buy, 107 credits, 5.2 per cent); Foundational Education (build, 105 credits, 5.1 per cent); Digital & AI Competence (build, 96 credits, 4.6 per cent) [experiment_decisions_by_group]. By mode: buy 45 per cent, partner 32 per cent, build 23 per cent [experiment_decisions_by_group]. Concentration of spending (HHI) had a median of 0.038, and the most repeated action appeared in 30 per cent of rounds.

The leading domain by period: rounds 1 to 5, Human Capital; rounds 6 to 10, Trade & Investment; rounds 11 to 15, Trade & Investment; rounds 16 to 20, Critical Technology [experiment_spend_by_period].

The method's chosen action was within 5 per cent of its best alternative in 97 per cent of moves and ahead by more than 25 per cent in 0 per cent [experiment_decision_margins].

What the world did

A median simulation saw 2 shocks and 1 upside events. The most damaging per firing were S09 (9 firings in 9 simulations, −30.4 points each); S10 (3 firings in 3 simulations, −30.3 points each); S05 (8 firings in 8 simulations, −28.7 points each) [experiment_shocks]. Upside events fired 96 times across all simulations [experiment_shocks].

The groups that lost most to shocks, per simulation: Fiscal Capacity & Public Finance −1.06; Information Environment & Strategic Communication −0.91; Digital & Services Trade −0.87; Trade Facilitation & Logistics −0.87 [experiment_shock_damage_by_group].

The edges that carried most change through the graph, per simulation: Semiconductors & Advanced Computing to Artificial Intelligence (+1.11 points); Economic Output & Productivity to Fiscal Capacity & Public Finance (+0.56 points); Research Talent & Knowledge Creation to Biotechnology & Health Technologies (+0.63 points) [experiment_propagation_by_edge].

Where it ended

At 2046 the median rank is 21 (5th to 95th percentile 17 to 25), the median count of Tier 1 domains 1 (1 to 2) and the median tier rank 13; the resilient score, the mean score sum over simulations, is 977 [experiment_objectives].

Tier 1 probability changed most in: human capital (0 to 99 per cent of simulations); trade and investment (0 to 22 per cent of simulations) [experiment_tiers_by_round].

Why

Without shocks the index ends +0.758 higher on average, so the shocks cost about 0.758 index points [experiment_probe_attribution].

Holding instead of following this method changes the index by −2.403: that is the method's worth against doing nothing [experiment_probe_attribution].

Removing any single one of the five largest actions changes the index by between −0.022 and −0.018, for example 2046 buy Semiconductors & Advanced Computing (24 credits) [experiment_probe_attribution]. The largest actions by credits come late, when income is highest, and are rarely the most valuable.

Removing the largest shock of a simulation raises the index by +0.394 on average [experiment_probe_attribution].

The replay probe reproduces the simulations exactly (index change 0.000000), so the attributions are clean [experiment_probe_attribution].

Surprises

tier_jump (warn): largest gain in one domain within five years: 6 tiers (100 simulations above 2).

saturation_high (warn): 64% of simulations end with a group at 20 that did not start there (median 1 groups).

retired_words (warn): e3-bra-greedy-marginal/report.md: 'simulations' 2 time(s), first near line 40; use 'simulations'.

The simulation furthest from the median (seed 33) ends −1.69 from it, with 7 shocks and 0 upside events [experiment_outlier_simulations].

Comparison

Against the hold experiment for the same nation (e3-bra-hold), the median index is +2.38 points apart, the median rank 21 against 34, and Tier 1 domains 1 against 0 [experiment_against_hold].

No backcast comparison: this experiment does not start from a historical position [experiment_against_history].

What each decision and shock was worth

Counterfactual probes on the first 20 seeds: the same simulations with one thing changed, paired seed by seed. A removed decision or shock is taken out and the other decisions replayed unchanged, so the difference is that item's worth.

ProbeIndexScore sumTier 1For example
Hold instead of the method−2.403−172.3−1.25
No shocks+0.758+54.2−0.20
Replay of the recorded actions (must change nothing)0.0000.00.00
Without the 1st largest decision−0.019−1.40.002046 buy Semiconductors & Advanced Computing (24 credits)
Without the 2nd largest decision−0.019−1.40.002046 buy Energy Technologies (24 credits)
Without the 3rd largest decision−0.022−1.50.002046 buy Development Cooperation & Global Assistance (24 credits)
Without the 4th largest decision−0.018−1.40.002046 buy Research Talent & Knowledge Creation (24 credits)
Without the 5th largest decision−0.020−1.40.002046 buy Robotics & Autonomous Systems (24 credits)
Without the 1st largest shock+0.394+27.6+0.582039 S03 (-12.0 points)
Without the 2nd largest shock+0.288+20.3+0.292033 S04 (-12.0 points)
Without the 3rd largest shock+0.238+16.8+0.102038 S03 (-8.3 points)

Simulations

Three simulations told round by round, each on its own page: the one nearest the median index at the horizon, and those nearest the 10th and the 90th percentile. Every one of the 100 is listed with its outcome on the simulations page.

All 100 simulations

Events

How often each shock and upside event began across the simulations. Shocks come from the ten downside scenarios and upside events from the ten upside ones, at their yearly likelihood.

Event
Kind
Simulations
Mean round
Points
Regional war spillover S03Shock31 per cent10.6−9.6
Hybrid coercion S04Shock29 per cent8.9−16.6
AI labour shock S08Shock29 per cent10.3−24.9
Breadbasket failure S06Shock28 per cent9.8−9.8
Global funding seizure S02Shock26 per cent10.3−19.0
Trade bloc rupture S01Shock22 per cent8.7−18.9
Market access opening S12Upside19 per cent9.1+10.3
Water-efficient food leap S16Upside19 per cent10.5+8.1
Chronic disease advance S19Upside16 per cent10.8+16.3
Clean power threshold S15Upside14 per cent12.3+6.2
Automated discovery step S17Upside13 per cent14.7+15.6
Core disaster S07Shock10 per cent7.1−26.6
Cryptographic trust break S09Shock9 per cent10.3−30.4
Legitimacy rupture S05Shock8 per cent9.5−28.7
Outbreak defence succeeds S20Upside3 per cent4.3+17.7
Middle East settlement S14Upside3 per cent5.0+4.2
Severe pandemic S10Shock3 per cent10.0−30.3
Public service leap S18Upside2 per cent11.5+13.1
Debt service reset S11Upside2 per cent8.5+5.5
Great-power détente S13Upside1 per cent8.0+6.1

Groups across simulations

Every capability group: its position, and its median and spread at the horizon across the simulations, with what the method spent on it.

73 of 73 groups

Capability group
Domain
2026
2046
Change
Levels invested
Credits
Digital & AI CompetenceHuman Capital10.5019.19 18.48 to 19.64+8.698.3296
Artificial IntelligenceCritical Technology9.3317.42 16.79 to 18.00+8.097.1791
Lifelong Learning & ReskillingHuman Capital10.6718.17 17.57 to 18.54+7.507.4877
Technical & Vocational SkillsHuman Capital12.5020.00 19.69 to 20.00+7.508.3094
Semiconductors & Advanced ComputingCritical Technology5.3312.39 11.60 to 13.03+7.067.39107
Connectivity, Cyber & Trust TechnologiesCritical Technology9.4016.27 15.60 to 17.02+6.877.2289
Technology Adoption & DiffusionProduction & Innovation11.5018.19 17.46 to 18.70+6.696.2680
Alliances & Security CooperationInformation & Influence12.0018.63 17.85 to 19.25+6.637.2081
Development Cooperation & Global AssistanceInformation & Influence10.0016.38 15.20 to 16.99+6.386.3082
Research Talent & Knowledge CreationHuman Capital11.6717.60 16.95 to 18.13+5.935.39111
Foundational EducationHuman Capital11.2517.15 15.39 to 18.59+5.905.98105
Advanced EducationHuman Capital13.0018.09 16.55 to 18.86+5.094.3677
Robotics & Autonomous SystemsCritical Technology8.2513.16 11.77 to 13.75+4.914.4661
Economic Output & ProductivityProduction & Innovation12.0016.56 15.52 to 17.10+4.564.5792
Investment Attraction & ProjectionTrade & Investment12.3316.85 16.10 to 17.69+4.525.1174
Global Value Chain PositionTrade & Investment11.6716.09 15.07 to 16.78+4.424.6964
Export Capability & SophisticationTrade & Investment11.6715.88 14.84 to 16.67+4.214.7264
Trade Facilitation & LogisticsTrade & Investment12.0016.09 15.02 to 16.92+4.094.7265
Trade Policy & Market AccessTrade & Investment14.2518.33 17.77 to 18.92+4.084.6155
Fiscal Capacity & Public FinanceFinancial Strength12.5016.51 15.72 to 17.14+4.014.34118
Economic Leverage & DependenceTrade & Investment11.3314.94 13.98 to 15.57+3.613.5746
Sensing, Timing & NavigationCritical Technology8.8012.06 11.20 to 12.57+3.263.4446
Energy TechnologiesCritical Technology9.8013.00 12.26 to 13.49+3.203.1546
Digital & Services TradeTrade & Investment12.0015.16 13.80 to 15.72+3.163.3644
Advanced Materials & ManufacturingCritical Technology10.4312.34 11.42 to 13.46+1.912.0129
Information Environment & Strategic CommunicationInformation & Influence11.3313.13 11.97 to 14.14+1.802.4333
Sovereign Capital & External Financial PowerFinancial Strength10.8012.28 11.34 to 12.81+1.481.6123
Communications & Digital InfrastructureStrategic Infrastructure13.4314.74 13.88 to 15.38+1.311.4426
Strategic Strike & Missile DefenceNational Security6.337.61 6.01 to 8.06+1.281.3519
Space TechnologiesCritical Technology9.3310.50 9.63 to 10.96+1.171.2823
Regulatory Governance & Strategic ControlsGovernance & Integrity10.6711.70 9.99 to 13.33+1.031.3026
Diplomatic Statecraft & Global NetworksInformation & Influence14.2515.24 14.02 to 16.01+0.991.0918
Innovation & CommercialisationProduction & Innovation11.0011.67 10.66 to 12.28+0.670.000
Cyber & Electromagnetic OperationsNational Security9.339.97 9.36 to 11.10+0.640.558
Advanced ManufacturingStrategic Infrastructure13.8014.34 13.58 to 14.87+0.540.000
Biotechnology & Health TechnologiesCritical Technology12.6012.97 12.15 to 13.70+0.370.000
Social InfrastructureStrategic Infrastructure12.7312.98 12.20 to 13.65+0.250.000
Quantum TechnologiesCritical Technology6.256.42 5.61 to 6.95+0.170.000
Force Generation & MobilisationNational Security12.6712.84 12.16 to 13.16+0.170.000
Intelligence & AssessmentNational Security11.0011.16 10.21 to 11.61+0.160.000
Resource InfrastructureStrategic Infrastructure16.0016.14 15.52 to 16.72+0.140.000
Health System CapabilityHuman Capital13.0013.14 12.62 to 13.67+0.140.000
Transport InfrastructureStrategic Infrastructure13.3813.48 12.81 to 14.07+0.100.000
Space, Aerospace & Defence InfrastructureStrategic Infrastructure12.5012.56 11.99 to 13.03+0.060.000
Culture, Language & Education DiplomacyInformation & Influence13.6013.63 12.70 to 14.16+0.030.000
Nuclear DeterrenceNational Security0.000.00 0.00 to 0.130.000.000
Water, Sanitation & Waste InfrastructureStrategic Infrastructure12.2012.18 11.35 to 12.75−0.020.000
Labour & EmploymentProduction & Innovation11.0010.96 9.54 to 11.58−0.040.000
Political Institutions & Civic ParticipationGovernance & Integrity14.0013.95 13.22 to 14.38−0.050.000
Air PowerNational Security12.0011.92 11.39 to 12.23−0.080.000
Population HealthHuman Capital11.3311.24 10.67 to 11.68−0.090.000
Land PowerNational Security12.0011.86 11.24 to 12.18−0.140.000
Early Childhood DevelopmentHuman Capital13.0012.86 12.31 to 13.30−0.140.000
Government Effectiveness & Public AdministrationGovernance & Integrity13.2013.05 12.07 to 13.76−0.150.000
Transparency, Oversight & AccountabilityGovernance & Integrity12.6712.51 11.92 to 12.87−0.160.000
National Resilience & Crisis ManagementGovernance & Integrity12.2012.04 11.34 to 12.52−0.160.000
Structural Transformation & ComplexityProduction & Innovation11.6711.51 10.66 to 12.05−0.160.000
Justice System & Fundamental RightsGovernance & Integrity11.5011.31 10.70 to 11.70−0.190.000
Public Integrity & Anti-CorruptionGovernance & Integrity12.0011.81 11.22 to 12.22−0.190.000
Space OperationsNational Security7.337.14 6.57 to 7.71−0.190.183
Energy InfrastructureStrategic Infrastructure14.0013.80 12.88 to 14.51−0.200.000
Joint Command, Projection & SustainmentNational Security11.5011.30 10.68 to 11.64−0.200.000
Agriculture & Food InfrastructureStrategic Infrastructure14.2513.98 13.26 to 14.50−0.270.000
Internal Security & OrderGovernance & Integrity10.6710.39 9.68 to 10.87−0.280.000
Diaspora & Global CommunitiesInformation & Influence10.009.70 8.84 to 10.09−0.300.000
Monetary & Currency CapabilityFinancial Strength14.3314.03 12.39 to 14.68−0.300.000
Financial InfrastructureStrategic Infrastructure15.7515.43 14.55 to 15.91−0.320.000
Maritime PowerNational Security12.0011.66 10.87 to 12.04−0.340.000
Business Dynamism & EntrepreneurshipProduction & Innovation11.5011.14 10.23 to 11.69−0.360.000
Industrial & Sectoral BaseProduction & Innovation14.5014.08 13.14 to 14.76−0.420.000
Financial System Depth & AccessFinancial Strength14.2013.74 12.47 to 14.32−0.460.000
Financial Regulation & IntegrityFinancial Strength13.2512.78 11.50 to 13.39−0.470.000
Financial Stability & Crisis ManagementFinancial Strength13.6713.19 11.89 to 13.78−0.480.000

Checks

The automated checks run on this experiment before anything was written about it. A warning is a candidate finding for the improvement loop.

  • passcredits_conservedlargest gap between credits in and credits accounted for: 1.1e-13
  • passscores_in_boundsscores range 0.000 to 20.000
  • passno_nans0 missing values in the trajectory and objectives
  • passprobe_replay_reproducesthe recorded moves played back reproduce the simulation to within 0.0e+00 points (20 simulations)
  • passledger_balancesthe edge ledger sums to the propagated change to within 9.7e-07 points
  • passmove_without_shocklargest one-year move in a group with no shock landing: 2.15 points; 0% of simulations have one above 3
  • warntier_jumplargest gain in one domain within five years: 6 tiers (100 simulations above 2)
  • passall_tier1_from_outside_top10starting rank 30; 0 simulations reach Tier 1 in all nine domains
  • warnsaturation_high64% of simulations end with a group at 20 that did not start there (median 1 groups)
  • passsaturation_low0% of simulations end with a group at 0 that did not start there (median 0 groups)
  • passspend_concentrationmedian concentration of spending across groups (HHI) 0.038; most funded group economic.financial_strength.fiscal_capacity_and_public_finance
  • passsame_actionthe most repeated move (group and mode) appears in a median 30% of rounds

Settings and versions

Experiment cycle-001.e3-bra-greedy-marginal. Every simulation records the model, graph and parameter versions, the scenario, the method and its seed, so it can be reproduced exactly.

Nation
Brazil (BRA)
Position
The 2026 ratings of the National Capability Index
Method
Greedy. Each round, the actions with the most value per credit: a level's own worth plus its long-run effect downstream through the graph, less the maintenance it will need, counting only what arrives before the horizon.
Scenario
The shock and upside library, drawn at random each round
Objective
Capability index, the primary objective the experiment is judged on; every other objective is reported beside it
Horizon
20 rounds, 2026 to 2046
Simulations
100 seeds, 1 to 100. Every method in the batch faces the same draws for the same seed.
Graph elasticities
Drawn for each simulation, uniformly within each edge’s bracket
Income
Base credits 386.4 a round, moving with the economic groups
Versions
Model 0.1.0, Capability Dependency Graph 0.2.0, parameters 0.1.0
Batch
Improvement cycle (cycle-001), cycle 1 of the improvement loop
Runtime
7.1 seconds in all; 1083 microseconds a round
Not a forecast
Every figure is a distribution over the simulations of a structural model, reported to compare methods and test the model. None is a prediction of what a nation will do or become.
Structural parameters
Costs, decay, vulnerability and credits are structural seed values with low or medium confidence, set by domain with single-group exceptions. Five groups have no defensible value in a single-nation model and are flagged in the parameter tables.
Other nations are frozen
One nation is simulated at a time. Every other nation stays at its 2026 rating, so rank and tiers are measured against a still field; where the simulated nation rises past others their own tiers are not re-sorted.
Starting depth and mode are defaults
The position is the National Capability Index ratings. How institutionalised each capability is, and how much was built, bought or partnered, have no data behind them yet and start from structural defaults.
Credits are calibrated, not measured
Each nation’s income is set so that its position is affordable with headroom that rises with its fiscal capacity. It is not yet fiscal capacity as a share of GDP.