Round 4 · simulation 10 · cycle-001.e3-bra-greedy-marginal

Round 2030

Round 4 of 20 in simulation 10 of Brazil, greedy, 20 years: 5 actions, Hybrid coercion, and the index −0.195 to 11.49.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2030 (the end of 2029) and as it left it.

Capability index
11.49 (−0.195)
In: 11.68
Rank by index
32
In: 30
Domains at Tier 1
0
In: 0
Credits carried
48
In: 37
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology8.848.79−0.0456
Strategic Infrastructure13.5613.09−0.4643
National Security9.328.78−0.5345
Human Capital12.8013.32+0.5234 → 3
Information & Influence11.9811.42−0.5606
Governance & Integrity11.9811.69−0.2989
Financial Strength12.8512.91+0.06410
Production & Innovation11.9411.74−0.1966 → 8
Trade & Investment11.8911.65−0.2468

Decision, shocks and propagation

What happened in 2030: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 377, plus 37 carried in. Maintenance 272. Spent 94 on actions (build 57, buy 19, partner 19). 48 carried over.

  • BuildDigital & AI Competence19 credits for 1.56 levelshighest_marginal_returnahead of Technical & Vocational Skills by 2 per cent
  • BuildTechnical & Vocational Skills19 credits for 1.59 levelshighest_marginal_returnahead of Lifelong Learning & Reskilling by 2 per cent
  • BuildLifelong Learning & Reskilling19 credits for 1.71 levelshighest_marginal_returnahead of Fiscal Capacity & Public Finance by 4 per cent
  • PartnerFiscal Capacity & Public Finance19 credits for 0.80 levelshighest_marginal_returnahead of Artificial Intelligence by 0 per cent
  • BuyArtificial Intelligence19 credits for 1.91 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 1 per cent
  • Shock: Hybrid coercion S04. −21.5 points across the groups it bears on, after exposure, absorption and vulnerability, spread over its duration.

Tiers. Human Capital Tier 4 to 3; Production & Innovation Tier 6 to 8.

The groups that moved most in 2030, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Artificial Intelligence+1.69+1.910.00−0.21−0.01
Lifelong Learning & Reskilling+1.50+1.500.000.000.00
Technical & Vocational Skills+1.39+1.390.000.000.00
Digital & AI Competence+1.36+1.370.000.000.00
Cyber & Electromagnetic Operations−0.900.000.00−0.900.00
Intelligence & Assessment−0.870.000.00−0.88+0.01