Round 7 · simulation 49 · cycle-001.e3-ken-greedy-marginal-30y

Round 2033

Round 7 of 30 in simulation 49 of Kenya, greedy, 30 years: 0 actions, and the index −0.124 to 6.15.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2033 (the end of 2032) and as it left it.

Capability index
6.15 (−0.124)
In: 6.27
Rank by index
94
In: 93
Domains at Tier 1
0
In: 0
Credits carried
0
In: 0
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology2.091.93−0.16513
Strategic Infrastructure7.177.06−0.1099
National Security4.594.57−0.0179
Human Capital8.028.02+0.00110
Information & Influence7.667.49−0.1679
Governance & Integrity8.067.96−0.10016
Financial Strength6.236.06−0.17124
Production & Innovation6.085.90−0.18417
Trade & Investment6.576.37−0.20214

Decision, shocks and propagation

What happened in 2033: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 90. Maintenance 90 of the 91 needed, so 2 per cent of every group went unmaintained and decayed. Nothing spent on actions. 0 carried over.

Earlier events still landing: −7.6 points this round.

The groups that moved most in 2033, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Technical & Vocational Skills+0.40+0.480.00−0.080.00
Artificial Intelligence−0.340.00−0.01−0.26−0.08
Fiscal Capacity & Public Finance−0.310.000.00−0.25−0.06
Digital & Services Trade−0.300.00−0.01−0.28−0.01
Information Environment & Strategic Communication−0.260.00−0.01−0.250.00
Labour & Employment−0.250.000.00−0.24−0.01