Round 2033
Round 7 of 30 in simulation 49 of Kenya, greedy, 30 years: 0 actions, and the index −0.124 to 6.15.
Model 0.1.0 · graph 0.2.0 · parameters 0.1.0
State in and state out
The simulation as it came into 2033 (the end of 2032) and as it left it.
- Capability index
- 6.15 (−0.124)
- In: 6.27
- Rank by index
- 94
- In: 93
- Domains at Tier 1
- 0
- In: 0
- Credits carried
- 0
- In: 0
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 2.09 | 1.93 | −0.165 | 13 |
| Strategic Infrastructure | 7.17 | 7.06 | −0.109 | 9 |
| National Security | 4.59 | 4.57 | −0.017 | 9 |
| Human Capital | 8.02 | 8.02 | +0.001 | 10 |
| Information & Influence | 7.66 | 7.49 | −0.167 | 9 |
| Governance & Integrity | 8.06 | 7.96 | −0.100 | 16 |
| Financial Strength | 6.23 | 6.06 | −0.171 | 24 |
| Production & Innovation | 6.08 | 5.90 | −0.184 | 17 |
| Trade & Investment | 6.57 | 6.37 | −0.202 | 14 |
Decision, shocks and propagation
What happened in 2033: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 90. Maintenance 90 of the 91 needed, so 2 per cent of every group went unmaintained and decayed. Nothing spent on actions. 0 carried over.
Earlier events still landing: −7.6 points this round.
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Technical & Vocational Skills | +0.40 | +0.48 | 0.00 | −0.08 | 0.00 |
| Artificial Intelligence | −0.34 | 0.00 | −0.01 | −0.26 | −0.08 |
| Fiscal Capacity & Public Finance | −0.31 | 0.00 | 0.00 | −0.25 | −0.06 |
| Digital & Services Trade | −0.30 | 0.00 | −0.01 | −0.28 | −0.01 |
| Information Environment & Strategic Communication | −0.26 | 0.00 | −0.01 | −0.25 | 0.00 |
| Labour & Employment | −0.25 | 0.00 | 0.00 | −0.24 | −0.01 |