Round 2031
Round 5 of 30 in simulation 77 of Kenya, greedy, 30 years: 5 actions, and the index +0.047 to 7.04.
Model 0.1.0 · graph 0.2.0 · parameters 0.1.0
State in and state out
The simulation as it came into 2031 (the end of 2030) and as it left it.
- Capability index
- 7.04 (+0.047)
- In: 7.00
- Rank by index
- 80
- In: 80
- Domains at Tier 1
- 0
- In: 0
- Credits carried
- 3
- In: 0
| Domain | In | Out | Change | Tier |
|---|---|---|---|---|
| Critical Technology | 2.55 | 2.63 | +0.081 | 12 |
| Strategic Infrastructure | 7.74 | 7.73 | −0.007 | 8 |
| National Security | 4.45 | 4.45 | −0.002 | 9 |
| Human Capital | 8.09 | 8.31 | +0.221 | 12 |
| Information & Influence | 8.17 | 8.17 | 0.000 | 9 |
| Governance & Integrity | 8.72 | 8.71 | −0.002 | 15 |
| Financial Strength | 8.20 | 8.20 | −0.009 | 18 |
| Production & Innovation | 7.32 | 7.42 | +0.103 | 15 |
| Trade & Investment | 7.75 | 7.79 | +0.040 | 13 |
Decision, shocks and propagation
What happened in 2031: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.
Credits. Income 138. Maintenance 104. Spent 31 on actions (build 12, buy 12, partner 6). 3 carried over.
- BuildTechnical & Vocational Skills6 credits for 0.69 levelshighest_marginal_returnahead of Connectivity, Cyber & Trust Technologies by 9 per cent
- BuyConnectivity, Cyber & Trust Technologies6 credits for 0.90 levelshighest_marginal_returnahead of Export Capability & Sophistication by 0 per cent
- PartnerExport Capability & Sophistication6 credits for 0.74 levelshighest_marginal_returnahead of Technology Adoption & Diffusion by 0 per cent
- BuyTechnology Adoption & Diffusion6 credits for 0.77 levelshighest_marginal_returnahead of Digital & AI Competence by 0 per cent
- BuildDigital & AI Competence6 credits for 0.61 levelshighest_marginal_returnahead of Development Cooperation & Global Assistance by 1 per cent
| Moved most | Change | Invested | Decay | Events | Graph |
|---|---|---|---|---|---|
| Connectivity, Cyber & Trust Technologies | +0.90 | +0.90 | 0.00 | 0.00 | 0.00 |
| Technical & Vocational Skills | +0.81 | +0.81 | 0.00 | 0.00 | 0.00 |
| Technology Adoption & Diffusion | +0.77 | +0.77 | 0.00 | 0.00 | 0.00 |
| Lifelong Learning & Reskilling | +0.65 | +0.65 | 0.00 | 0.00 | 0.00 |
| Digital & AI Competence | +0.53 | +0.53 | 0.00 | 0.00 | 0.00 |
| Export Capability & Sophistication | +0.35 | +0.37 | 0.00 | 0.00 | −0.02 |