Round 4 · simulation 21 · cycle-001.e3-ken-greedy-marginal

Round 2030

Round 4 of 20 in simulation 21 of Kenya, greedy, 20 years: 5 actions, and the index +0.042 to 6.92.

Model 0.1.0 · graph 0.2.0 · parameters 0.1.0

State in and state out

The simulation as it came into 2030 (the end of 2029) and as it left it.

Capability index
6.92 (+0.042)
In: 6.88
Rank by index
82
In: 83
Domains at Tier 1
0
In: 0
Credits carried
0
In: 2
Each domain's mean score and tier coming in and going out
DomainInOutChangeTier
Critical Technology2.862.90+0.04211
Strategic Infrastructure7.627.61−0.0148
National Security4.604.60−0.0029
Human Capital7.828.01+0.18912
Information & Influence8.258.250.0009
Governance & Integrity8.618.63+0.01415
Financial Strength7.537.530.00020
Production & Innovation7.077.05−0.01915
Trade & Investment7.577.73+0.16513

Decision, shocks and propagation

What happened in 2030: the credits, the greedy method's decision and its actions, any shocks and upside events, the tier changes, and the groups that moved most, split into what was invested, lost to decay, struck by events and carried through the dependency graph.

Credits. Income 131, plus 2 carried in. Maintenance 104. Spent 29 on actions (build 7, buy 3, partner 20). 0 carried over.

  • BuildTechnical & Vocational Skills7 credits for 0.77 levelshighest_marginal_returnahead of Trade Policy & Market Access by 8 per cent
  • PartnerTrade Policy & Market Access7 credits for 0.90 levelshighest_marginal_returnahead of Export Capability & Sophistication by 0 per cent
  • PartnerExport Capability & Sophistication7 credits for 0.80 levelshighest_marginal_returnahead of Investment Attraction & Projection by 0 per cent
  • PartnerInvestment Attraction & Projection7 credits for 0.77 levelshighest_marginal_returnahead of Artificial Intelligence by 1 per cent
  • BuyArtificial Intelligence3 credits for 0.38 levelshighest_marginal_returnahead of Economic Output & Productivity by 0 per cent

Earlier events still landing: +0.7 points this round.

The groups that moved most in 2030, and what moved them
Moved mostChangeInvestedDecayEventsGraph
Technical & Vocational Skills+0.70+0.690.00+0.010.00
Lifelong Learning & Reskilling+0.53+0.520.00+0.010.00
Trade Policy & Market Access+0.45+0.450.00+0.01−0.01
Digital & AI Competence+0.38+0.370.00+0.010.00
Investment Attraction & Projection+0.38+0.380.00+0.01−0.01
Export Capability & Sophistication+0.35+0.400.00+0.01−0.05